[prev in list] [next in list] [prev in thread] [next in thread]
List: kde-commits
Subject: KDE/kdegames/ksudoku/src/gui
From: Mauricio Piacentini <mauricio () tabuleiro ! com>
Date: 2007-10-24 13:40:40
Message-ID: 1193233240.853614.29955.nullmailer () svn ! kde ! org
[Download RAW message or body]
SVN commit 728861 by piacentini:
Avoid missing checkmark icon for game variants, use ksudoku icon for
now, until we have proper icons for each type (at least 2D and 3D
variations probably).
CCMAIL:Johannes.Bergmeier@gmx.net
M +1 -1 gamevariants.cpp
--- trunk/KDE/kdegames/ksudoku/src/gui/gamevariants.cpp #728860:728861
@@ -142,7 +142,7 @@
QRect contentRect = option.rect.adjusted(leftMargin, separatorPixels, -rightMargin, \
-separatorPixels);
// Show icon
- QPixmap iconPixmap = KIcon("", KIconLoader::global()).pixmap(iconWidth, \
iconHeight); + QPixmap iconPixmap = KIcon("ksudoku", \
KIconLoader::global()).pixmap(iconWidth, iconHeight); \
painter->drawPixmap(contentRect.left(), (contentRect.height() - iconPixmap.height()) \
/ 2 + contentRect.top(), iconPixmap); contentRect.adjust(iconPixmap.width() + \
separatorPixels*2, 0, 0, 0);
[prev in list] [next in list] [prev in thread] [next in thread]
Configure |
About |
News |
Add a list |
Sponsored by KoreLogic