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Viewing messages in list wine-devel
- 2021-08-01 - 2021-09-01 (2529 messages)
- 2021-07-01 - 2021-08-01 (1756 messages)
- 2021-06-01 - 2021-07-01 (1899 messages)
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  1. 2021-07-31  [1] [PATCH v2 3/3] d2d1: Implement d2d_effect_{Get,Set}Input{,Count}().      wine-devel   Ziqing Hui 
  2. 2021-07-31  [1] [PATCH v2 2/3] d2d1/tests: Add tests for effect inputs.                  wine-devel   Ziqing Hui 
  3. 2021-07-31  [1] [PATCH v2 1/3] d2d1/tests: Add failure tests for ID2D1Effect_GetValue(). wine-devel   Ziqing Hui 
  4. 2021-07-31  [1] Wine staging 6.14 release                                                wine-devel   Alistair Leslie-Hughe
  5. 2021-07-30  [7] [PATCH 5/5] ws2_32: Move the setsockopt(IP_ADD_MEMBERSHIP) implementatio wine-devel   Zebediah Figura 
  6. 2021-07-30  [6] [PATCH 4/5] ws2_32: Move the getsockopt(IP_DONTFRAGMENT) implementation  wine-devel   Zebediah Figura 
  7. 2021-07-30  [4] [PATCH 3/5] ws2_32: Move the getsockopt(IP_MULTICAST_IF) implementation  wine-devel   Zebediah Figura 
  8. 2021-07-30  [6] [PATCH 2/5] ws2_32: Move the setsockopt(IP_ADD_SOURCE_MEMBERSHIP) implem wine-devel   Zebediah Figura 
  9. 2021-07-30  [3] [PATCH 1/5] ws2_32: Move the getsockopt(IP_HDRINCL) implementation to nt wine-devel   Zebediah Figura 
 10. 2021-07-30  [1] [PATCH] maintainers: Changing my name                                    wine-devel   André Zwing 
 11. 2021-07-30  [1] [PATCH v2 2/2] wined3d: Adjust log severity levels.                      wine-devel   Jan Sikorski 
 12. 2021-07-30  [1] [PATCH v2 1/2] wined3d: Negiotiate less specific memory types on allocat wine-devel   Jan Sikorski 
 13. 2021-07-30  [6] [PATCH vkd3d 5/5] vkd3d-shader: Implement DEQ instruction.               wine-devel   Conor McCarthy 
 14. 2021-07-30  [1] [PATCH vkd3d 4/5] vkd3d-shader: Emit saturate modifier for double-precis wine-devel   Conor McCarthy 
 15. 2021-07-30  [1] [PATCH vkd3d 3/5] vkd3d-shader: Emit abs modifier for double-precision f wine-devel   Conor McCarthy 
 16. 2021-07-30  [1] [PATCH vkd3d 2/5] vkd3d-shader: Handle 64-bit immediate constant registe wine-devel   Conor McCarthy 
 17. 2021-07-30  [1] [PATCH vkd3d 1/5] vkd3d-shader: Add a 64-bit immediate constant register wine-devel   Conor McCarthy 
 18. 2021-07-30  [2] [PATCH] jscript: Store the head of statement list instead of the list st wine-devel   Jacek Caban 
 19. 2021-07-30  [3] [PATCH] jscript: Allocate non-temporary storage for statement lists whic wine-devel   Jacek Caban 
 20. 2021-07-30  [2] [PATCH 9/9] gdi32: Use NtGdiGetDeviceCaps for GetDeviceCaps implementati wine-devel   Huw Davies 
 21. 2021-07-30  [2] [PATCH 8/9] gdi32: Use ntgdi name for CreateCompatibleDC.                wine-devel   Huw Davies 
 22. 2021-07-30  [2] [PATCH 7/9] gdi32: Don't use driver entry point for NtGdiSaveDC implemen wine-devel   Huw Davies 
 23. 2021-07-30  [2] [PATCH 6/9] gdi32: Use NtGdiSaveDC for SaveDC implementation.            wine-devel   Huw Davies 
 24. 2021-07-30  [2] [PATCH 5/9] gdi32: Move more functions from dc.c.                        wine-devel   Huw Davies 
 25. 2021-07-30  [2] [PATCH 3/9] gdi32: Store miter limit in DC_ATTR.                         wine-devel   Huw Davies 
 26. 2021-07-30  [2] [PATCH 4/9] gdi32: Use get_dc_attr in SetMiterLimit.                     wine-devel   Huw Davies 
 27. 2021-07-30  [2] [PATCH 2/9] gdi32: Store DC pen color in DC_ATTR.                        wine-devel   Huw Davies 
 28. 2021-07-30  [2] [PATCH 1/9] gdi32: Store DC brush color in DC_ATTR.                      wine-devel   Huw Davies 
 29. 2021-07-30  [2] [PATCH v2] user32: Fix the logical problem that the client window is  a  wine-devel   Marvin 
 30. 2021-07-30  [3] [PATCH] wined3d: Negiotiate less specific memory types on allocation fai wine-devel   Jan Sikorski 

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