Next Last 1. 2021-07-31 [1] [PATCH v2 3/3] d2d1: Implement d2d_effect_{Get,Set}Input{,Count}(). wine-devel Ziqing Hui 2. 2021-07-31 [1] [PATCH v2 2/3] d2d1/tests: Add tests for effect inputs. wine-devel Ziqing Hui 3. 2021-07-31 [1] [PATCH v2 1/3] d2d1/tests: Add failure tests for ID2D1Effect_GetValue(). wine-devel Ziqing Hui 4. 2021-07-31 [1] Wine staging 6.14 release wine-devel Alistair Leslie-Hughe 5. 2021-07-30 [7] [PATCH 5/5] ws2_32: Move the setsockopt(IP_ADD_MEMBERSHIP) implementatio wine-devel Zebediah Figura 6. 2021-07-30 [6] [PATCH 4/5] ws2_32: Move the getsockopt(IP_DONTFRAGMENT) implementation wine-devel Zebediah Figura 7. 2021-07-30 [4] [PATCH 3/5] ws2_32: Move the getsockopt(IP_MULTICAST_IF) implementation wine-devel Zebediah Figura 8. 2021-07-30 [6] [PATCH 2/5] ws2_32: Move the setsockopt(IP_ADD_SOURCE_MEMBERSHIP) implem wine-devel Zebediah Figura 9. 2021-07-30 [3] [PATCH 1/5] ws2_32: Move the getsockopt(IP_HDRINCL) implementation to nt wine-devel Zebediah Figura 10. 2021-07-30 [1] [PATCH] maintainers: Changing my name wine-devel André Zwing 11. 2021-07-30 [1] [PATCH v2 2/2] wined3d: Adjust log severity levels. wine-devel Jan Sikorski 12. 2021-07-30 [1] [PATCH v2 1/2] wined3d: Negiotiate less specific memory types on allocat wine-devel Jan Sikorski 13. 2021-07-30 [6] [PATCH vkd3d 5/5] vkd3d-shader: Implement DEQ instruction. wine-devel Conor McCarthy 14. 2021-07-30 [1] [PATCH vkd3d 4/5] vkd3d-shader: Emit saturate modifier for double-precis wine-devel Conor McCarthy 15. 2021-07-30 [1] [PATCH vkd3d 3/5] vkd3d-shader: Emit abs modifier for double-precision f wine-devel Conor McCarthy 16. 2021-07-30 [1] [PATCH vkd3d 2/5] vkd3d-shader: Handle 64-bit immediate constant registe wine-devel Conor McCarthy 17. 2021-07-30 [1] [PATCH vkd3d 1/5] vkd3d-shader: Add a 64-bit immediate constant register wine-devel Conor McCarthy 18. 2021-07-30 [2] [PATCH] jscript: Store the head of statement list instead of the list st wine-devel Jacek Caban 19. 2021-07-30 [3] [PATCH] jscript: Allocate non-temporary storage for statement lists whic wine-devel Jacek Caban 20. 2021-07-30 [2] [PATCH 9/9] gdi32: Use NtGdiGetDeviceCaps for GetDeviceCaps implementati wine-devel Huw Davies 21. 2021-07-30 [2] [PATCH 8/9] gdi32: Use ntgdi name for CreateCompatibleDC. wine-devel Huw Davies 22. 2021-07-30 [2] [PATCH 7/9] gdi32: Don't use driver entry point for NtGdiSaveDC implemen wine-devel Huw Davies 23. 2021-07-30 [2] [PATCH 6/9] gdi32: Use NtGdiSaveDC for SaveDC implementation. wine-devel Huw Davies 24. 2021-07-30 [2] [PATCH 5/9] gdi32: Move more functions from dc.c. wine-devel Huw Davies 25. 2021-07-30 [2] [PATCH 3/9] gdi32: Store miter limit in DC_ATTR. wine-devel Huw Davies 26. 2021-07-30 [2] [PATCH 4/9] gdi32: Use get_dc_attr in SetMiterLimit. wine-devel Huw Davies 27. 2021-07-30 [2] [PATCH 2/9] gdi32: Store DC pen color in DC_ATTR. wine-devel Huw Davies 28. 2021-07-30 [2] [PATCH 1/9] gdi32: Store DC brush color in DC_ATTR. wine-devel Huw Davies 29. 2021-07-30 [2] [PATCH v2] user32: Fix the logical problem that the client window is a wine-devel Marvin 30. 2021-07-30 [3] [PATCH] wined3d: Negiotiate less specific memory types on allocation fai wine-devel Jan Sikorski Next Last