Next Last 1. 2020-02-29 [1] [PATCH] shell32: Implement SHCreateAssociationRegistration. wine-devel Roman Pišl 2. 2020-02-29 [1] [PATCH v3] dsound: Make GlobalHandle() for the sound buffer failed. wine-devel Akihiro Sagawa 3. 2020-02-29 [1] [PATCH] oleaut32: preferentially load icons having the desired size in O wine-devel Damjan Jovanovic 4. 2020-02-29 [1] [PATCH] include: COMMCONFIG.wcProviderData is WCHAR, not DWORD. wine-devel Serge Gautherie 5. 2020-02-29 [1] Wine staging 5.3 release wine-devel Alistair Leslie-Hughe 6. 2020-02-29 [1] [PATCH v2 5/5] httpapi: Stub HttpSetUrlGroupProperty(HttpServerLoggingPr wine-devel Zebediah Figura 7. 2020-02-29 [1] [PATCH v2 4/5] httpapi: Wait for overlapped I/O completion only if ERROR wine-devel Zebediah Figura 8. 2020-02-29 [1] [PATCH v2 3/5] httpapi: Stub HttpSetServerSessionProperty(). wine-devel Zebediah Figura 9. 2020-02-29 [1] [PATCH v2 2/5] httpapi: Use the "http" debug channel. wine-devel Zebediah Figura 10. 2020-02-29 [1] [PATCH v2 1/5] httpapi: Update the spec file to Windows 7. wine-devel Zebediah Figura 11. 2020-02-28 [2] [PATCH 4/5] httpapi: Wait for overlapped I/O completion only if ERROR_IO wine-devel Marvin 12. 2020-02-28 [1] [PATCH 5/5] httpapi: Stub HttpSetUrlGroupProperty(HttpServerLoggingPrope wine-devel Zebediah Figura 13. 2020-02-28 [1] [PATCH 3/5] httpapi: Stub HttpSetServerSessionProperty(). wine-devel Zebediah Figura 14. 2020-02-28 [1] [PATCH 2/5] httpapi: Use the "http" debug channel. wine-devel Zebediah Figura 15. 2020-02-28 [1] [PATCH 1/5] httpapi: Update the spec file to Windows 7. wine-devel Zebediah Figura 16. 2020-02-28 [1] [PATCH 6/6] ddraw: Stop setting the device state in d3d_device7_SetLight wine-devel Zebediah Figura 17. 2020-02-28 [1] [PATCH 5/6] ddraw: Retrieve lights from the primary stateblock. wine-devel Zebediah Figura 18. 2020-02-28 [1] [PATCH 4/6] ddraw: Stop setting the device state in d3d_device7_SetViewp wine-devel Zebediah Figura 19. 2020-02-28 [1] [PATCH 3/6] ddraw: Retrieve the viewport from the primary stateblock. wine-devel Zebediah Figura 20. 2020-02-28 [1] [PATCH 2/6] ddraw: Stop setting the device state in d3d_device7_SetMater wine-devel Zebediah Figura 21. 2020-02-28 [1] [PATCH 1/6] ddraw: Retrieve the material from the primary stateblock. wine-devel Zebediah Figura 22. 2020-02-28 [1] [PATCH v5 5/5] d3d10: Add tests for scalar and vector effect variables. wine-devel Connor McAdams 23. 2020-02-28 [1] [PATCH v5 4/5] d3d10: Implement vector effect variable get methods. wine-devel Connor McAdams 24. 2020-02-28 [1] [PATCH v5 3/5] d3d10: Implement vector effect variable set methods. wine-devel Connor McAdams 25. 2020-02-28 [1] [PATCH v5 2/5] d3d10: Implement scalar effect variable get methods. wine-devel Connor McAdams 26. 2020-02-28 [1] [PATCH v5 1/5] d3d10: Implement scalar effect variable set methods. wine-devel Connor McAdams 27. 2020-02-28 [2] [PATCH vkd3d 2/3] vkd3d: Add test case for SM 5.1 register spaces. wine-devel Zebediah Figura 28. 2020-02-28 [2] [PATCH vkd3d 1/3] vkd3d: Deal correctly with SM 5.1 register spaces. wine-devel Zebediah Figura 29. 2020-02-28 [2] [PATCH v3 1/4] jscript: Reference-count the named items. wine-devel Jacek Caban 30. 2020-02-28 [2] [PATCH 3/3] server: Hold a reference to the file in delete_file(). wine-devel Zebediah Figura Next Last