Top Prev Next Last 31. 2018-10-31 [1] [PATCH 4/5] wined3d: Pass bind flags to wined3d_get_f wine-deve Henri Verbeet 32. 2018-10-31 [1] [PATCH 3/5] wined3d: Pass bind flags to wined3d_check wine-deve Henri Verbeet 33. 2018-10-31 [1] [PATCH 2/5] wined3d: Pass correct bind flags to swapc wine-deve Henri Verbeet 34. 2018-10-31 [1] [PATCH 1/5] wined3d: Pass correct bind flags to textu wine-deve Henri Verbeet 35. 2018-10-31 [2] [PATCH v4 1/2] dinput/tests: Ensure the same GUID for wine-deve Marvin 36. 2018-10-31 [1] [PATCH] crypt32: Add CryptSetKeyIdentifierProperty st wine-deve Dmitry Timosh 37. 2018-10-31 [1] [PATCH v4 2/2] dinput: Use the same GUID for Instance wine-deve Brendan McGra 38. 2018-10-31 [1] [PATCH] testbot/build: Fix a typo in WineReconfig.pl. wine-deve Francois Goug 39. 2018-10-30 [1] [PATCH 2/2] rpcrt4: Avoid reference leaks when unmars wine-deve Zebediah Figu 40. 2018-10-30 [1] [PATCH 1/2] rpcrt4: Add some tests for marshalling in wine-deve Zebediah Figu 41. 2018-10-30 [1] [PATCH 2/2] widl: Fix FC_ALLOCED_ON_STACK for interpr wine-deve Zebediah Figu 42. 2018-10-30 [1] [PATCH 1/2] widl: Only mark simple [out] pointers as wine-deve Zebediah Figu 43. 2018-10-30 [1] [PATCH] mfplat: Add IMFAttributes interface to IMFByt wine-deve Sven Baars 44. 2018-10-30 [2] [PATCH 4/6] ntdll/tests: Add more I/O blocking and co wine-deve Alexandre Jul 45. 2018-10-30 [3] [PATCH v2 3/3] shell32/tests: Test ImageList sync whe wine-deve Gabriel_Ivăn 46. 2018-10-30 [2] [PATCH 6/6] server: Use file mode flags in async_hand wine-deve Marvin 47. 2018-10-30 [2] [PATCH vkd3d 7/7] vkd3d-shader: Add structure type fi wine-deve Henri Verbeet 48. 2018-10-30 [2] [PATCH vkd3d 6/7] vkd3d-shader: Require shader signat wine-deve Henri Verbeet 49. 2018-10-30 [2] [PATCH vkd3d 5/7] vkd3d-shader: Implement vkd3d_write wine-deve Henri Verbeet 50. 2018-10-30 [2] [PATCH vkd3d 4/7] vkd3d-shader: Add support for store wine-deve Henri Verbeet 51. 2018-10-30 [2] [PATCH vkd3d 3/7] vkd3d-shader: Simplify vkd3d_dxbc_c wine-deve Henri Verbeet 52. 2018-10-30 [2] [PATCH vkd3d 2/7] vkd3d-shader: Use typed shader outp wine-deve Henri Verbeet 53. 2018-10-30 [2] [PATCH vkd3d 1/7] vkd3d-shader: Rename "output setup" wine-deve Henri Verbeet 54. 2018-10-30 [1] [PATCH 5/6] server: Introduce is_fd_synchronous helpe wine-deve Jacek Caban 55. 2018-10-30 [1] [PATCH 3/6] ntdll: Correctly return result of blockin wine-deve Jacek Caban 56. 2018-10-30 [1] [PATCH 2/6] kernel32: Wait on pipe handle in Transact wine-deve Jacek Caban 57. 2018-10-30 [1] [PATCH 1/6] kernel32: Wait on pipe handle in ConnectN wine-deve Jacek Caban 58. 2018-10-30 [3] [PATCH 3/5] ntdll/tests: Add more I/O blocking and co wine-deve Jacek Caban 59. 2018-10-30 [2] [v2 PATCH] msvcrt: Implement __strncnt(). wine-deve Piotr Caban 60. 2018-10-30 [1] [PATCH] testbot: Specify which test units to rerun wi wine-deve Francois Goug Top Prev Next Last