Top Prev Next Last 31. 2018-09-29 [1] [PATCH 2/4] opcservices: Add missing error check (Cov wine-deve Nikolay Sivov 32. 2018-09-29 [1] [PATCH 1/4] opcservices: Improve error handling (Cove wine-deve Nikolay Sivov 33. 2018-09-29 [2] [PATCH] dxgi: fixed typo in width/height (Coverity) wine-deve Marvin 34. 2018-09-29 [1] [PATCH] devenum: fixed size to capGetDriverDescriptio wine-deve Marcus Meissn 35. 2018-09-29 [2] [PATCH 6/7] kernel32/tests: Add some tests for comple wine-deve Marvin 36. 2018-09-29 [2] [PATCH 4/7] ntdll/tests: Add some tests for NtRemoveI wine-deve Marvin 37. 2018-09-29 [2] [PATCH 3/7] ntdll/tests: Get rid of test_iocompletion wine-deve Marvin 38. 2018-09-29 [2] [PATCH 2/7] ntdll/tests: Remove some unnecessary work wine-deve Marvin 39. 2018-09-29 [2] [PATCH 1/7] ntdll/tests: Remove a superfluous helper. wine-deve Marvin 40. 2018-09-29 [1] [PATCH 7/7] kernel32: Implement GetQueuedCompletionSt wine-deve Zebediah Figu 41. 2018-09-29 [1] [PATCH 5/7] ntdll: Implement NtRemoveIoCompletionEx() wine-deve Zebediah Figu 42. 2018-09-28 [1] [PATCH 5/5] d2d1: Implement d2d_device_context_SetTar wine-deve Henri Verbeet 43. 2018-09-28 [1] [PATCH 4/5] d2d1: Default to pre-multiplied alpha mod wine-deve Henri Verbeet 44. 2018-09-28 [2] [PATCH 3/5] d2d1: Allow creating zero-sized bitmaps. wine-deve Henri Verbeet 45. 2018-09-28 [1] [PATCH 2/5] d2d1: Implement d2d_device_context_ID2D1D wine-deve Henri Verbeet 46. 2018-09-28 [1] [PATCH 1/5] d2d1/tests: Add some tests for compatible wine-deve Henri Verbeet 47. 2018-09-28 [1] Re: Wine rele wine-deve tsalacinski 48. 2018-09-28 [1] [PATCH] gdiplus: Fix input string tracing in GdipMeas wine-deve Nikolay Sivov 49. 2018-09-28 [2] [PATCH vkd3d 8/8] vkd3d: Fix potential memory leak in wine-deve Henri Verbeet 50. 2018-09-28 [2] [PATCH vkd3d 7/8] vkd3d: Add requirements for maxPerS wine-deve Henri Verbeet 51. 2018-09-28 [2] [PATCH vkd3d 6/8] include: Synchronize d3d12.idl with wine-deve Henri Verbeet 52. 2018-09-28 [2] [PATCH vkd3d 5/8] tests: Add test for blend factor. wine-deve Henri Verbeet 53. 2018-09-28 [2] [PATCH vkd3d 4/8] vkd3d: Implement d3d12_command_list wine-deve Henri Verbeet 54. 2018-09-28 [2] [PATCH vkd3d 1/8] vkd3d-shader: Use TRACE() for skipp wine-deve Henri Verbeet 55. 2018-09-28 [2] [PATCH vkd3d 3/8] tests: Add test for clearing 2D arr wine-deve Henri Verbeet 56. 2018-09-28 [2] [PATCH vkd3d 2/8] vkd3d: Fix 2D array depth stencil v wine-deve Henri Verbeet 57. 2018-09-28 [5] [PATCH] wined3d: Use query buffer objects for occlusi wine-deve Henri Verbeet 58. 2018-09-28 [2] [PATCH 2/2] msvcrt: Use isfinite instead of finitef wine-deve Piotr Caban 59. 2018-09-28 [3] [PATCH] Revert "kernel32: Add GetQueuedCompletionStat wine-deve Alexandre Jul 60. 2018-09-28 [3] [PATCH v2] wined3d: Use query buffer objects for occl wine-deve Andrew Wesie Top Prev Next Last