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Viewing messages in list mesa3d-dev
- 2018-09-01 - 2018-10-01 (1945 messages)
- 2018-08-01 - 2018-09-01 (2740 messages)
- 2018-07-01 - 2018-08-01 (2156 messages)
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  1. 2018-08-31  [1] [Mesa-dev] [PATCH] docs: add the beginning of the 18.3 cycle             mesa3d-dev   Andres Gomez 
  2. 2018-08-31  [3] [Mesa-dev] [PATCH v2] egl/wayland: do not leak wl_buffer when it is lock mesa3d-dev   Andres Gomez 
  3. 2018-08-31  [3] [Mesa-dev] [PATCH v2] anv/blorp: Do more flushing around HiZ clears      mesa3d-dev   Jason Ekstrand 
  4. 2018-08-31 [10] [Mesa-dev] [Bug 107670] Massive slowdown under specific memcpy implement mesa3d-dev   bugzilla-daemon
  5. 2018-08-31  [5] [Mesa-dev] [PATCH] anv/blorp: Emit depth flush and stall prior to HiZ cl mesa3d-dev   Chad Versace 
  6. 2018-08-31  [3] [Mesa-dev] [Bug 107777] No 3D in "Vampire: The Masquerade - Bloodlines"  mesa3d-dev   bugzilla-daemon
  7. 2018-08-31  [3] [Mesa-dev] [PATCH 3/3] intel: Introducing Whiskey Lake platform          mesa3d-dev   Rodrigo Vivi 
  8. 2018-08-31  [2] [Mesa-dev] [ANNOUNCE] mesa 18.2.0-rc5                                    mesa3d-dev   Mark Janes 
  9. 2018-08-31 [10] [Mesa-dev] shader cache backward compatibility                           mesa3d-dev   Bas Nieuwenhuizen 
 10. 2018-08-31  [3] [Mesa-dev] [PATCH 5/7] gallium: add PIPE_CAP_MAX_COMBINED_HW_ATOMIC_COUN mesa3d-dev   Gurchetan Singh 
 11. 2018-08-31  [2] [Mesa-dev] [PATCH 7/7] virgl: use hw-atomics instead of in-ssbo ones     mesa3d-dev   Gurchetan Singh 
 12. 2018-08-31  [1] [Mesa-dev] [PATCH v2] egl/android: rework device probing                 mesa3d-dev   Emil Velikov 
 13. 2018-08-31  [2] [Mesa-dev] [PATCH] st/dri: Don't expose sRGB formats to clients          mesa3d-dev   Jason Ekstrand 
 14. 2018-08-31  [5] [Mesa-dev] [PATCH] Bounding box avx2 intrinsic algorithm for openGL/GLES mesa3d-dev   Eero Tamminen 
 15. 2018-08-31  [5] [Mesa-dev] [Bug 107772] Mesa preprocessor matches if(def)s & endifs inco mesa3d-dev   bugzilla-daemon
 16. 2018-08-31 [21] [Mesa-dev] [Bug 107477] [DXVK] Setting high shader quality in GTA V resu mesa3d-dev   bugzilla-daemon
 17. 2018-08-31  [5] [Mesa-dev] [PATCH] gallivm/radeonsi: allow to pass two swizzles into fet mesa3d-dev   Michel_Dänzer 
 18. 2018-08-31  [1] [Mesa-dev] [PATCH] i965/glsl: don't add unused aoa elements to the progr mesa3d-dev   asimiklit.work
 19. 2018-08-31  [2] [Mesa-dev] Etnaviv on mesa master vs. Array._DrawVAO                     mesa3d-dev   Wladimir J. van der L
 20. 2018-08-31  [1] Re: [Mesa-dev] soft fp64 support - main body (glsl/gallium)              mesa3d-dev   Gert Wollny 
 21. 2018-08-31  [6] [Mesa-dev] [PATCH] i965: Deny persistent mappings of incoherent GTT mmap mesa3d-dev   Lionel Landwerlin 
 22. 2018-08-31  [4] [Mesa-dev] [PATCH] docs: update calendar to extended the 18.1 cycle by o mesa3d-dev   Emil Velikov 
 23. 2018-08-31  [2] [Mesa-dev] [RFC] compiler: Move double_inputs to gl_program::DualSlotInp mesa3d-dev   Alejandro_Piñeiro 
 24. 2018-08-31  [6] [Mesa-dev] [PATCH 3/3] i965/screen: Allow modifiers on sRGB formats      mesa3d-dev   Daniel Stone 
 25. 2018-08-31  [1] [Mesa-dev] [PATCH] intel/genxml: add FAULT_REG for Gen10/11              mesa3d-dev   Lionel Landwerlin 
 26. 2018-08-31  [2] [Mesa-dev] [PATCH 1/3] intel: aubinator: Adding missed platforms to the  mesa3d-dev   Lionel Landwerlin 
 27. 2018-08-31  [2] [Mesa-dev] [PATCH 2/3] intel: Introducing Amber Lake platform            mesa3d-dev   Lionel Landwerlin 
 28. 2018-08-31  [2] [Mesa-dev] [Bug 107767] Segfault with standalone compiler and --dump-bui mesa3d-dev   bugzilla-daemon
 29. 2018-08-31  [1] [Mesa-dev] [PATCH v1 2/2] glsl/standalone: --dump-builder: dump of ir_te mesa3d-dev   Sergii Romantsov 
 30. 2018-08-31  [1] [Mesa-dev] [PATCH v1 1/2] glsl/standalone: segfault with --dump-builder  mesa3d-dev   Sergii Romantsov 

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