Next Last 1. 2016-06-30 [2] Re: [PATCH] xaudio2: Always set current Open Andrew Eiku 2. 2016-06-30 [1] Re: [PATCH] wined3d/resource: Performance im Chris Robin 3. 2016-06-30 [5] Re: [PATCH 6/7] d3drm: Implement IDirect3DRM Aaryaman Va 4. 2016-06-30 [6] Re: [PATCH 5/7] d3drm: Fix device not assign Aaryaman Va 5. 2016-06-30 [1] Re: [PATCH 4/5] inetcomm: Support LPSTR to L Nikolay Siv 6. 2016-06-30 [1] Re: [PATCH 1/5] inetcomm: Implement IMimeBod Nikolay Siv 7. 2016-06-30 [2] Re: [v2 1/3] dinput: Print location ID in de DavidL 8. 2016-06-29 [5] Re: [PATCH] ddraw/tests: P8 color keying doe Marvin 9. 2016-06-29 [2] Re: [PATCH] d3dx9: Avoid overflowing debug c Matteo Brun 10. 2016-06-29 [2] Re: [v1 2/2] dinput/joystick_osx.c: sorts de DavidL 11. 2016-06-29 [1] Re: [v1 2/2] winejoystick.drv/joystick_osx.c Ken Thomase 12. 2016-06-29 [1] Re: [v1 1/2] winejoystick.drv/joystick_osx.c Ken Thomase 13. 2016-06-29 [1] Re: [v1 1/2] dinput/joystick_osx.c: debugstr Ken Thomase 14. 2016-06-29 [2] Re: shell32/tests: Avoid casts from a COM ob Michael Ste 15. 2016-06-28 [7] Re: [PATCH] winex11: fix destroying of top-l Stefan_Dös 16. 2016-06-28 [1] Re: d3dx10: Implement D3DX10CompileFromMemor Matteo Brun 17. 2016-06-28 [1] Re: [d3dcompiler] - add missing fields to d3 Matteo Brun 18. 2016-06-28 [1] Re: [v2 PATCH] d3dx9_36: Stop crash when dis Matteo Brun 19. 2016-06-28 [1] Re: include: Add missing interface declarati Nikolay Siv 20. 2016-06-27 [1] OSSCOM 2016 Conference - Dec, 2016 (Call for OSSCOM 2016 21. 2016-06-27 [1] Re: [PATCH signed-off] secur32 : add and fix Jacek Caban 22. 2016-06-27 [2] Host_Quit implementation in wscript Jacek Caban 23. 2016-06-27 [1] Re: [PATCH 4/4] rpcrt4: Added RpcServerRegis Marvin 24. 2016-06-27 [2] Re: wordpad: Avoid buffer overrun in registr Thomas Fabe 25. 2016-06-27 [2] Re: d3d9/tests: Use SetRect() instead of ope Michael Ste 26. 2016-06-27 [2] Re: [PATCH 7/7] d3drm: Implement IDirect3DRM Aaryaman Va 27. 2016-06-26 [1] Re: WineHQ upgrade breaking dinput8:dinput? André_Hent 28. 2016-06-25 [1] Vacation Alexandre J 29. 2016-06-25 [2] Re: [PATCH 1/3] comdlg32: Optimize FILEDLG95 Lauri_Kentt 30. 2016-06-24 [3] Re: [PATCH 7/9] d3d11: Implement ID3D11Unord Henri Verbe Next Last