Next Last 1. 2014-06-30 [1] Re: [PATCH 3/3] winecoreaudio.drv: Use AUHAL Ken Thomase 2. 2014-06-30 [1] Re: d3dx9: Implement D3DXCreateTorus() + tes Matteo Brun 3. 2014-06-30 [2] Wine freetext search no longer working Jeremy Newm 4. 2014-06-30 [7] Re: [PATCH] riched20: Don't create too many Jactry Zeng 5. 2014-06-30 [4] RFC: patch 105133 Henri Verbe 6. 2014-06-30 [2] Re: [PATCH 3/5] d3d8: Check the device statu Marvin 7. 2014-06-30 [1] Re: [PATCH 2/5] d3d8: Improve d3d8_device_Te Marvin 8. 2014-06-30 [2] Re: [2/2] ddraw: add dsurface dimension test Stefan Dös 9. 2014-06-30 [2] Re: [1/2] ddraw: add dsurface dimension test Stefan Dös 10. 2014-06-29 [4] Test bot error unrelated to patch, should I Joris van d 11. 2014-06-29 [3] Re: [Patch 1/2] winecfg: Set default button Hugh McMast 12. 2014-06-29 [2] Re: [4/5] user32: Set capture earlier on pop Marvin 13. 2014-06-28 [1] XFORM matrix and rotation bug Alexander A 14. 2014-06-28 [1] Re: mshtml/tests: Fix a memory leak (valgrin Marvin 15. 2014-06-28 [13] Re: [PATCH 3/4] vbscript: Implemented Sgn(tr Shuai Meng 16. 2014-06-27 [1] Re: [PATCH 2/3] mmdevapi: Don't stop sending Marvin 17. 2014-06-27 [2] New WineHQ Server Jerome Lecl 18. 2014-06-27 [7] Re: [PATCH 1/4] vbscript: Implemented TypeNa Shuai Meng 19. 2014-06-27 [1] Re: [PATCH 2/5] d3d8/tests: Add some lost de Marvin 20. 2014-06-27 [11] Re: [PATCH 4/4] vbscript: Implemented Abs(tr Marvin 21. 2014-06-27 [12] Re: [PATCH 2/4] vbscript: Implemented VarTyp Marvin 22. 2014-06-27 [1] Re: [2/7] advapi32: Changed an invalid comme Marvin 23. 2014-06-26 [1] Fwd: [1/7] server: Any of the 4 SE_*_DEFAULT Joris van d 24. 2014-06-26 [1] Re: [1/7] server: Any of the 4 SE_*_DEFAULTE Marvin 25. 2014-06-26 [1] Re: [PATCH 4/5] msvcrt: Use file->_flag to c Alexandre J 26. 2014-06-26 [3] Re: [PATCH 3/5] msvcrt: Support NULL buffer Francois Go 27. 2014-06-26 [3] [PATCH] gdi32: XFORM matrix in PlgBlt() is c GOUJON Alex 28. 2014-06-26 [1] Re: [PATCH 5/5] msvcrt: Don't touch _bufsiz Marvin 29. 2014-06-26 [1] Re: [4/7] server: Setting a security descrip Michael Ste 30. 2014-06-25 [3] Re: wined3d: Use shader and fragment capabil Henri Verbe Next Last