Next Last 1. 2007-01-31 [1] [Freeciv-Dev] (PR#34909) [art] New Amplio rivers by Yautja freeciv-dev Daniel Markstedt 2. 2007-01-31 [3] [Freeciv-Dev] (PR#33607) improved tech-tree display freeciv-dev Daniel Markstedt 3. 2007-01-30 [1] [Freeciv-Dev] civserver crashed: freeciv-dev freeciv 4. 2007-01-29 [1] [Freeciv-Dev] Re: [Freeciv-commits] r12574 - /trunk/client/servers.c freeciv-dev Egor Vyscrebentsov 5. 2007-01-29 [1] [Freeciv-Dev] Freeciv .desktop file(s) freeciv-dev Egor Vyscrebentsov 6. 2007-01-29 [2] [Freeciv-Dev] (PR#34734) [Patch] Name happiness steps freeciv-dev Per I. Mathisen 7. 2007-01-29 [3] [Freeciv-Dev] (PR#34732) Empire size unhappiness is no worse than freeciv-dev Per I. Mathisen 8. 2007-01-29 [1] [Freeciv-Dev] (PR#34746) [sdl client] long city names and the right freeciv-dev Daniel Markstedt 9. 2007-01-29 [1] [Freeciv-Dev] (PR#34737) [Patch] Unit class AI cache freeciv-dev Marko Lindqvist 10. 2007-01-28 [3] [Freeciv-Dev] (PR#34726) AI does not invade over sea freeciv-dev Marko Lindqvist 11. 2007-01-28 [1] Re: [Freeciv-Dev] (PR#21789) CRASH - assertion failure in freeciv-dev Per I. Mathisen 12. 2007-01-28 [4] [Freeciv-Dev] (PR#33568) freeciv, gcc 4.1.1 and --enable-debug=yes freeciv-dev Per I. Mathisen 13. 2007-01-28 [1] [Freeciv-Dev] (PR#34727) [Patch] Is_boss_of_boat() freeciv-dev Marko Lindqvist 14. 2007-01-28 [1] [Freeciv-Dev] (PR#34725) [Patch] AI accepts slightly negative freeciv-dev Marko Lindqvist 15. 2007-01-28 [1] [Freeciv-Dev] (PR#34720) [Patch] AI builds settlers if it is likely freeciv-dev Marko Lindqvist 16. 2007-01-28 [1] [Freeciv-Dev] (PR#34717) [wishlist] events upon the death of a unit freeciv-dev Daniel Markstedt 17. 2007-01-28 [4] [Freeciv-Dev] (PR#18430) Pirate nation freeciv-dev Daniel Markstedt 18. 2007-01-28 [2] [Freeciv-Dev] (PR#34168) [Patch] Use player_set_nation() for freeciv-dev Marko Lindqvist 19. 2007-01-28 [1] [Freeciv-Dev] (PR#34713) [Patch] S2_1 Barbarian player name from freeciv-dev Marko Lindqvist 20. 2007-01-28 [2] [Freeciv-Dev] (PR#20750) There is no in-game help about diplomatic freeciv-dev Daniel Markstedt 21. 2007-01-28 [8] [Freeciv-Dev] (PR#34432) Solar Plant freeciv-dev Daniel Markstedt 22. 2007-01-27 [2] [Freeciv-Dev] (PR#34551) [Patch] Define ferry.ai.passenger value 0 freeciv-dev Marko Lindqvist 23. 2007-01-27 [3] [Freeciv-Dev] (PR#34566) [Patch] AI level name cleanup freeciv-dev Marko Lindqvist 24. 2007-01-27 [1] [Freeciv-Dev] (PR#34695) [Patch] Cheating AI level freeciv-dev Marko Lindqvist 25. 2007-01-27 [1] [Freeciv-Dev] (PR#34692) [Patch] Nation barbarian type freeciv-dev Marko Lindqvist 26. 2007-01-27 [7] [Freeciv-Dev] Missing features for scenario creation freeciv-dev Per Inge Mathisen 27. 2007-01-27 [3] [Freeciv-Dev] (PR#34336) [Patch] Base cleanup freeciv-dev Marko Lindqvist 28. 2007-01-27 [2] [Freeciv-Dev] (PR#34205) [Patch] base_name() freeciv-dev Marko Lindqvist 29. 2007-01-27 [3] [Freeciv-Dev] (PR#34680) Callbackset freeciv-dev Per I. Mathisen 30. 2007-01-27 [8] [Freeciv-Dev] (PR#33510) [Patch] Help for first time user freeciv-dev Christian Knoke Next Last