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List:       quanta-devel
Subject:    Re: [quanta-devel] Re: KDOM
From:       Jens Herden <jens () kdewebdev ! org>
Date:       2005-05-25 3:31:50
Message-ID: 200505251031.50380.jens () kdewebdev ! org
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On Wednesday 25 May 2005 09:43, Paulo Moura Guedes wrote:
> On Wednesday 25 May 2005 02:08, Jens Herden wrote:
> > > Nikolas, some Gecko based editing tools have custom content drawn in
> > > the canvas and I think that's inevitable for a web tool, expecially
> > > with XSLT. Do you know how their engine is designed in order to do
> > > that? I also saw an extension for Mozilla/Firefox called "Web
> > > Developer" that could show the selectors and properties associated for
> > > each element. I think these are two examples of important things that
> > > perhaps we should think ASAP.
> >
> > I did a quick look at the Web Developer extension. My impression is that
> > a lot of stuff like this could be done without changing the way the
> > renderer works. You could add your custom style sheet and since you have
> > access to the tree you can manipulate the nodes directly.
> > Before we interfere in the render engine we should explore what it
> > possible from the outside.
>
> From what I understand we can know about all the style rules associated
> with a node with KHTML. I think the problem is associate the nodes with the
> physical files, like we have to do with the text editor. I think it's not
> possible to know where a particular style rule came from, but I didn't test
> anything yet. Anyway, look at Rob answer "Re: KDOM & CSS", 2005-05-09.

No I am lost. I was talking about the  custom content drawn in the canvas.  
This appears to me doable without changing the renderprocess by adding CSS or 
some nodes.

If I understand you right you are talking about the CSS selectors and 
properties? I have no idea about this.

Jens
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