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List:       pykde
Subject:    [PyQt] Compiling PyKDE on OSX
From:       David Baumgold <singingwolfboy () gmail ! com>
Date:       2010-03-23 20:17:23
Message-ID: eaf7d5181003231317u7df6a0e1s28045a7f22dee2fa () mail ! gmail ! com
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I'm trying to compile PyKDE on Mac OS X 10.6.2 via Macports (I'm writing a
new Portfile for it), and I haven't been able to get it to compile. It looks
like the file pykde4/sip/kdecore/ktempdir.sip is trying to include a file
named fixx11h.h, which doesn't exist on my system. I've done a bit of
googling, and it seems like this file is part of the Qt package for X11, but
I'm using the Qt package for Aqua (the OSX native windowing interface). Does
PyKDE support running on OSX using Qt for Mac? Or does it only support Qt
for X11?
-David Baumgold

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I&#39;m trying to compile PyKDE on Mac OS X 10.6.2 via Macports (I&#39;m wr=
iting a new Portfile for it), and I haven&#39;t been able to get it to comp=
ile. It looks like the file pykde4/sip/kdecore/ktempdir.sip is trying to in=
clude a file named fixx11h.h, which doesn&#39;t exist on my system. I&#39;v=
e done a bit of googling, and it seems like this file is part of the Qt pac=
kage for X11, but I&#39;m using the Qt package for Aqua (the OSX native win=
dowing interface). Does PyKDE support running on OSX using Qt for Mac? Or d=
oes it only support Qt for X11?<div>
-David Baumgold</div>


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