https://bugs.kde.org/show_bug.cgi?id=211864 --- Comment #5 from Matthew Woehlke --- Also, it is probably possible to guess the rotation angle for an existing puzzle by analysis of the angles made by connecting adjacent pieces. As far as saves, it should be necessary only to support a 'without rotation' mode (in fact, might want to do that anyway) such that old saves can still be used. -- You are receiving this mail because: You are watching all bug changes.