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List: kde-bugs-dist
Subject: [Bug 211864] make pieces rotateable to increase the difficulty
From: Johannes Loehnert <loehnert.kde () gmx ! de>
Date: 2010-07-04 20:06:45
Message-ID: 20100704200645.51BCE401D2 () immanuel ! kde ! org
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https://bugs.kde.org/show_bug.cgi?id=211864
Johannes Loehnert <loehnert.kde@gmx.de> changed:
What |Removed |Added
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CC| |loehnert.kde@gmx.de
--- Comment #3 from Johannes Loehnert <loehnert kde gmx de> 2010-07-04 22:06:43 ---
another $0.02:
- interface: +1 for rotation markers (I envisioned a transparent circle around
the piece with a knob at the 12 o'clock position); as well as rotation left and
right on leftclick / rightclick (configurable of course). whatever it is, it
should be discoverable without reading the manual.
- fixed steps: could a property be added to SlicerJob to set a proposed
rotation step (e.g. 60 ° for hexagonal pieces, 90 ° for rect pieces, 0 ° for
irregular puzzle)? The proposal could also be used when shuffling the puzzle. I
realize this means extending the puzzle file and savegame formats; however that
must be done anyway to remember the rotation angles.
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