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List: xvid-devel
Subject: =?gb2312?B?UmU6IFJlOiBbWHZpRC1kZXZlbF0gb3B0aW1pemUgeHZpZCBvbiBhcm0=?=
From: Christoph Lampert <chl () math ! uni-bonn ! de>
Date: 2004-08-17 8:30:58
Message-ID: Pine.LNX.4.58.0408171026470.20898 () login ! math ! uni-bonn ! de
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On Tue, 17 Aug 2004, daniel wrote:
> Oh,it is encoding.I found that encoding process cost vast data
> comparison ,not like mp3 encoding ,complex computation concentrated.So
> it same hard to optimized.
You might want to profile the encoder to find bottlenecks specifically for
your plattform then. On x86/PCs, since the SAD routines are called most
often, the difference between pure C and SIMD ASM is large there. General
memory access is a limiting factor as well, though not as much as might be
the worst case, because modern CPUs have large caches. But if your ARM
plattform has a slower RAM interface, that might indeed play a crucial
role.
I'm curious, can you give some numbers about your hardware and
encoding/deocding speed?
gruel
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