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List: xfree-render
Subject: Re: [Render] Everything said?
From: Keith Packard <keithp () keithp ! com>
Date: 2000-07-30 21:58:16
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> The reason most recent APIs avoid flag bits is that they can make
> parallel processing of the vertex list more difficult.
I figured there was a good reason GL did things this way. Are there other
permutations that tesselation algorithms would find efficient? Adding new
vertex organizations to the protocol is cheap.
keithp@suse.com XFree86 Core Team SuSE, Inc.
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