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List:       xfree-render
Subject:    Re: [Render] Everything said?
From:       Keith Packard <keithp () keithp ! com>
Date:       2000-07-30 21:58:16
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> The reason most recent APIs avoid flag bits is that they can make
> parallel processing of the vertex list more difficult.

I figured there was a good reason GL did things this way.  Are there other 
permutations that tesselation algorithms would find efficient?  Adding new 
vertex organizations to the protocol is cheap.

keithp@suse.com		XFree86 Core Team	SuSE, Inc.

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