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List: wine-patches
Subject: [PATCH 5/5] d3dcompiler: Use defines for shader target masks.
From: Rico Schüller <kgbricola () web ! de>
Date: 2011-02-28 18:47:37
Message-ID: 4D6BEDC9.20904 () web ! de
[Download RAW message or body]
---
dlls/d3dcompiler_43/reflection.c | 11 +++++++----
1 files changed, 7 insertions(+), 4 deletions(-)
["0005-d3dcompiler-Use-defines-for-shader-target-masks.txt" (text/x-patch)]
diff --git a/dlls/d3dcompiler_43/reflection.c b/dlls/d3dcompiler_43/reflection.c
index 18fb417..19e66bd 100644
--- a/dlls/d3dcompiler_43/reflection.c
+++ b/dlls/d3dcompiler_43/reflection.c
@@ -31,6 +31,9 @@ enum D3DCOMPILER_SIGNATURE_ELEMENT_SIZE
D3DCOMPILER_SIGNATURE_ELEMENT_SIZE7 = 7,
};
+#define D3DCOMPILER_SHADER_TARGET_VERSION_MASK 0xffff
+#define D3DCOMPILER_SHADER_TARGET_SHADERTYPE_MASK 0xffff0000
+
static struct d3dcompiler_shader_reflection_type *get_reflection_type(struct \
d3dcompiler_shader_reflection *reflection, const char *data, DWORD offset);
const struct ID3D11ShaderReflectionConstantBufferVtbl \
d3dcompiler_shader_reflection_constant_buffer_vtbl; @@ -1108,7 +1111,7 @@ static \
HRESULT d3dcompiler_parse_type(struct d3dcompiler_shader_reflection_type \
read_dword(&ptr, &member_offset); TRACE("Member Offset %u\n", member_offset);
- if ((type->reflection->target & 0xffff) >= 0x500)
+ if ((type->reflection->target & D3DCOMPILER_SHADER_TARGET_VERSION_MASK) >= \
0x500) skip_dword_unknown(&ptr, 4);
if (desc->Members)
@@ -1247,7 +1250,7 @@ static HRESULT d3dcompiler_parse_variables(struct \
d3dcompiler_shader_reflection_ goto err_out;
}
- if ((cb->reflection->target & 0xffff) >= 0x500)
+ if ((cb->reflection->target & D3DCOMPILER_SHADER_TARGET_VERSION_MASK) >= \
0x500) skip_dword_unknown(&ptr, 4);
}
@@ -1306,7 +1309,7 @@ static HRESULT d3dcompiler_parse_rdef(struct \
d3dcompiler_shader_reflection *r, c TRACE("Creator: %s.\n", debugstr_a(creator));
/* todo: Parse RD11 */
- if ((r->target & 0x0000ffff) >= 0x500)
+ if ((r->target & D3DCOMPILER_SHADER_TARGET_VERSION_MASK) >= 0x500)
{
skip_dword_unknown(&ptr, 8);
}
@@ -1516,7 +1519,7 @@ static HRESULT d3dcompiler_parse_signature(struct \
d3dcompiler_shader_signature * d[i].Mask = mask & 0xff;
/* pixel shaders have a special handling for SystemValueType in the output \
signature */
- if (((target & 0xffff0000) == 0xffff0000) && (section->tag == TAG_OSG5 || \
section->tag == TAG_OSGN)) + if (((target & \
D3DCOMPILER_SHADER_TARGET_SHADERTYPE_MASK) == 0xffff0000) && (section->tag == \
TAG_OSG5 || section->tag == TAG_OSGN)) {
TRACE("Pixelshader output signature fixup.\n");
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