[prev in list] [next in list] [prev in thread] [next in thread] 

List:       wine-patches
Subject:    [D3D] Small texturing fix
From:       Lionel Ulmer <lionel.ulmer () free ! fr>
Date:       2003-05-30 18:20:04
[Download RAW message or body]

Changelog:
 - fixed a bug in the FrameBuffer => Texture blits

-- 
		 Lionel Ulmer - http://www.bbrox.org/


--- dlls/ddraw_CVS/d3dtexture.c	2003-05-30 15:15:00.000000000 +0200
+++ dlls/ddraw/d3dtexture.c	2003-05-30 18:02:37.000000000 +0200
@@ -264,7 +264,7 @@
 		return DDERR_INVALIDPARAMS;
 	    }
 	    
-	    for (y = src_ptr->surface_desc.dwHeight - rsrc->top;
+	    for (y = (src_ptr->surface_desc.dwHeight - rsrc->top - 1);
 		 y >= (src_ptr->surface_desc.dwHeight - (rsrc->top + height));
 		 y--) {
 		glCopyTexSubImage2D(GL_TEXTURE_2D, surf_ptr->mipmap_level,


[prev in list] [next in list] [prev in thread] [next in thread] 

Configure | About | News | Add a list | Sponsored by KoreLogic