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List:       wine-devel
Subject:    Re: Can we use Windows Kits idl files?
From:       James McDonnell <topgamer7 () gmail ! com>
Date:       2022-11-29 19:31:40
Message-ID: b7c47afa-500d-b3f2-4020-381a6318ddcd () gmail ! com
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I didn't think those were taken/re-worked from those files directly. I 
thought they were reverse engineered from the MSDN docs and working with 
programs that implement those interfaces. But this clarifies that then. 
Thank you.

On 11/29/22 11:28, Bernhard Kölbl wrote:
> We are already actively using those files in Wine, just look at 
> /include in the tree. Though, not all of the ones from the Win Sdk may 
> work right now, so feel free to add the missing features to Widl.
>
> --
> Bernhard
>
> James McDonnell <topgamer7@gmail.com> schrieb am Di., 29. Nov. 2022, 
> 20:19:
>
>     Are the Windows Kits SDK WinRT .idl files acceptable to read-rework
>     inside the wine source? They are akin to header files, no?
>
>     I asked on the irc but didn't get any reply.
>
>     There was a follow up comment asking about ReactOS headers as well:
>
>      > on the topic of headers, are we allowed to look at ReactOS NDK
>     headerS
>      > s/headerS/headers/
>      > they contain internal structure definitions only, nothing else
>
>     Thank you,
>
>     James
>
>
>
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    <p>I didn't think those were taken/re-worked from those files
      directly. I thought they were reverse engineered from the MSDN
      docs and working with programs that implement those interfaces.
      But this clarifies that then. Thank you.<br>
    </p>
    <div class="moz-cite-prefix">On 11/29/22 11:28, Bernhard Kölbl
      wrote:<br>
    </div>
    <blockquote type="cite"
cite="mid:CAAWc_oLVNpDHOp6TmSeX7nDg2TdxU+JZ=_hHNqgPxnaGHNA9tw@mail.gmail.com">
      <meta http-equiv="content-type" content="text/html; charset=UTF-8">
      <div dir="auto">We are already actively using those files in Wine,
        just look at /include in the tree. Though, not all of the ones
        from the Win Sdk may work right now, so feel free to add the
        missing features to Widl.
        <div dir="auto"><br>
        </div>
        <div dir="auto">--</div>
        <div dir="auto">Bernhard </div>
      </div>
      <br>
      <div class="gmail_quote">
        <div dir="ltr" class="gmail_attr">James McDonnell &lt;<a
            href="mailto:topgamer7@gmail.com" moz-do-not-send="true"
            class="moz-txt-link-freetext">topgamer7@gmail.com</a>&gt;
          schrieb am Di., 29. Nov. 2022, 20:19:<br>
        </div>
        <blockquote class="gmail_quote" style="margin:0 0 0
          .8ex;border-left:1px #ccc solid;padding-left:1ex">Are the
          Windows Kits SDK WinRT .idl files acceptable to read-rework <br>
          inside the wine source? They are akin to header files, no?<br>
          <br>
          I asked on the irc but didn't get any reply.<br>
          <br>
          There was a follow up comment asking about ReactOS headers as
          well:<br>
          <br>
           &gt; on the topic of headers, are we allowed to look at
          ReactOS NDK headerS<br>
           &gt; s/headerS/headers/<br>
           &gt; they contain internal structure definitions only,
          nothing else<br>
          <br>
          Thank you,<br>
          <br>
          James<br>
          <br>
          <br>
          <br>
        </blockquote>
      </div>
    </blockquote>
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