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List:       wine-devel
Subject:    [PATCH 6/6] wined3d: Respect the BO memory offset in wined3d_context_gl_map_bo_address().
From:       Zebediah Figura <zfigura () codeweavers ! com>
Date:       2021-11-30 23:55:22
Message-ID: 20211130235522.368456-6-zfigura () codeweavers ! com
[Download RAW message or body]

From: Henri Verbeet <hverbeet@codeweavers.com>

Signed-off-by: Zebediah Figura <zfigura@codeweavers.com>
---
 dlls/wined3d/context_gl.c | 4 ++--
 1 file changed, 2 insertions(+), 2 deletions(-)

diff --git a/dlls/wined3d/context_gl.c b/dlls/wined3d/context_gl.c
index 0c8ee0f605b..f02a0f400a6 100644
--- a/dlls/wined3d/context_gl.c
+++ b/dlls/wined3d/context_gl.c
@@ -2739,7 +2739,7 @@ void *wined3d_context_gl_map_bo_address(struct \
wined3d_context_gl *context_gl,  return NULL;
     }
 
-    return (uint8_t *)map_ptr + (uintptr_t)data->addr;
+    return (uint8_t *)map_ptr + bo->buffer_offset + (uintptr_t)data->addr;
 }
 
 static void flush_bo_ranges(struct wined3d_context_gl *context_gl, const struct \
wined3d_const_bo_address *data, @@ -2771,7 +2771,7 @@ static void \
flush_bo_ranges(struct wined3d_context_gl *context_gl, const struct  for (i = 0; i < \
range_count; ++i)  {
             GL_EXTCALL(glFlushMappedBufferRangeAPPLE(bo->binding,
-                    (uintptr_t)data->addr + ranges[i].offset, ranges[i].size));
+                    bo->b.buffer_offset + (uintptr_t)data->addr + ranges[i].offset, \
ranges[i].size));  checkGLcall("glFlushMappedBufferRangeAPPLE");
         }
     }
-- 
2.32.0


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