[prev in list] [next in list] [prev in thread] [next in thread]
List: wine-devel
Subject: [PATCH] wined3d: Correct off-by-one errors when comparing against ARRAY_SIZE.
From: Zebediah Figura <z.figura12 () gmail ! com>
Date: 2020-09-30 20:27:37
Message-ID: 20200930202737.1249034-1-z.figura12 () gmail ! com
[Download RAW message or body]
Spotted by Alex Henrie.
Signed-off-by: Zebediah Figura <z.figura12@gmail.com>
---
dlls/wined3d/shader.c | 4 ++--
1 file changed, 2 insertions(+), 2 deletions(-)
diff --git a/dlls/wined3d/shader.c b/dlls/wined3d/shader.c
index 0166746bfd2..d3921d5a981 100644
--- a/dlls/wined3d/shader.c
+++ b/dlls/wined3d/shader.c
@@ -2059,7 +2059,7 @@ static void shader_dump_resource_type(struct wined3d_string_buffer *buffer, enum
/* WINED3D_SHADER_RESOURCE_TEXTURE_CUBEARRAY */ "texturecubearray",
};
- if (type <= ARRAY_SIZE(resource_type_names))
+ if (type < ARRAY_SIZE(resource_type_names))
shader_addline(buffer, "%s", resource_type_names[type]);
else
shader_addline(buffer, "unknown");
@@ -2080,7 +2080,7 @@ static void shader_dump_data_type(struct wined3d_string_buffer *buffer, enum win
/* WINED3D_DATA_OPAQUE */ "(opaque)",
};
- if (type <= ARRAY_SIZE(data_type_names))
+ if (type < ARRAY_SIZE(data_type_names))
shader_addline(buffer, "%s", data_type_names[type]);
else
shader_addline(buffer, "(unknown)");
--
2.28.0
[prev in list] [next in list] [prev in thread] [next in thread]
Configure |
About |
News |
Add a list |
Sponsored by KoreLogic