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List: wine-devel
Subject: [PATCH 2/6] ddraw: Stop setting the device state in d3d_device7_SetMaterial().
From: Zebediah Figura <z.figura12 () gmail ! com>
Date: 2020-02-28 20:18:42
Message-ID: 20200228201846.252667-2-z.figura12 () gmail ! com
[Download RAW message or body]
Signed-off-by: Zebediah Figura <z.figura12@gmail.com>
---
dlls/ddraw/device.c | 2 --
1 file changed, 2 deletions(-)
diff --git a/dlls/ddraw/device.c b/dlls/ddraw/device.c
index fa79a98777..6603835ef0 100644
--- a/dlls/ddraw/device.c
+++ b/dlls/ddraw/device.c
@@ -5448,8 +5448,6 @@ static HRESULT d3d_device7_SetMaterial(IDirect3DDevice7 *iface, D3DMATERIAL7 *ma
wined3d_mutex_lock();
/* Note: D3DMATERIAL7 is compatible with struct wined3d_material. */
wined3d_stateblock_set_material(device->update_state, (const struct wined3d_material *)material);
- if (!device->recording)
- wined3d_device_set_material(device->wined3d_device, (const struct wined3d_material *)material);
wined3d_mutex_unlock();
return D3D_OK;
--
2.25.0
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