[prev in list] [next in list] [prev in thread] [next in thread] 

List:       wine-devel
Subject:    [PATCH v6 07/12] d3dcompiler: Implement d3d10 reflect GetResourceBindingDesc method.
From:       Connor McAdams <conmanx360 () gmail ! com>
Date:       2019-10-31 21:55:46
Message-ID: 20191031215551.437-7-conmanx360 () gmail ! com
[Download RAW message or body]

Implement the GetResourceBindingDesc method for d3d10 reflection shader
interface.

Signed-off-by: Connor McAdams <conmanx360@gmail.com>
---
 dlls/d3dcompiler_43/reflection.c | 14 ++++++++++++--
 1 file changed, 12 insertions(+), 2 deletions(-)

diff --git a/dlls/d3dcompiler_43/reflection.c b/dlls/d3dcompiler_43/reflection.c
index c4471138e3..8e0c93deaa 100644
--- a/dlls/d3dcompiler_43/reflection.c
+++ b/dlls/d3dcompiler_43/reflection.c
@@ -420,9 +420,19 @@ static struct ID3D10ShaderReflectionConstantBuffer * STDMETHODCALLTYPE d3d10_sha
 static HRESULT STDMETHODCALLTYPE d3d10_shader_reflection_GetResourceBindingDesc(
         ID3D10ShaderReflection *iface, UINT index, D3D10_SHADER_INPUT_BIND_DESC *desc)
 {
-    FIXME("iface %p, index %u, desc %p stub!\n", iface, index, desc);
+    struct d3dcompiler_shader_reflection *reflection = impl_from_ID3D10ShaderReflection(iface);
 
-    return E_NOTIMPL;
+    TRACE("iface %p, index %u, desc %p.\n", iface, index, desc);
+
+    if (!desc || index >= reflection->bound_resource_count)
+    {
+        WARN("Invalid argument specified.\n");
+        return E_INVALIDARG;
+    }
+
+    memcpy(desc, &reflection->bound_resources[index], sizeof(*desc));
+
+    return S_OK;
 }
 
 static HRESULT STDMETHODCALLTYPE d3d10_shader_reflection_GetInputParameterDesc(
-- 
2.20.1


[prev in list] [next in list] [prev in thread] [next in thread] 

Configure | About | News | Add a list | Sponsored by KoreLogic