[prev in list] [next in list] [prev in thread] [next in thread] 

List:       wine-devel
Subject:    [PATCH 5/5] d3d11/tests: Add tests for D3D11_FEATURE_ARCHITECTURE_INFO in CheckFeatureSupport().
From:       Henri Verbeet <hverbeet () codeweavers ! com>
Date:       2018-04-30 18:27:03
Message-ID: 20180430181503.30154-5-hverbeet () codeweavers ! com
[Download RAW message or body]

From: Pablo Martin <pmart-wine@riseup.net>

Signed-off-by: Pablo Martin <pmart-wine@riseup.net>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
---
 dlls/d3d11/tests/d3d11.c | 8 ++++++++
 1 file changed, 8 insertions(+)

diff --git a/dlls/d3d11/tests/d3d11.c b/dlls/d3d11/tests/d3d11.c
index 8ca66346266..0fc22c45a0b 100644
--- a/dlls/d3d11/tests/d3d11.c
+++ b/dlls/d3d11/tests/d3d11.c
@@ -15486,6 +15486,7 @@ static void test_check_feature_support(void)
 {
     D3D11_FEATURE_DATA_THREADING threading[2];
     D3D11_FEATURE_DATA_D3D10_X_HARDWARE_OPTIONS hwopts;
+    D3D11_FEATURE_DATA_ARCHITECTURE_INFO archinfo;
     ID3D11Device *device;
     ULONG refcount;
     HRESULT hr;
@@ -15544,6 +15545,13 @@ static void test_check_feature_support(void)
     ok(hr == S_OK, "Got unexpected hr %#x.\n", hr);
     trace("Compute shader support via SM4 %#x.\n", \
hwopts.ComputeShaders_Plus_RawAndStructuredBuffers_Via_Shader_4_x);  
+    hr = ID3D11Device_CheckFeatureSupport(device, D3D11_FEATURE_ARCHITECTURE_INFO, \
&archinfo, sizeof(archinfo)); +    ok(hr == S_OK || broken(hr == E_INVALIDARG) /* Not \
available on all Windows versions. */, +            "Got unexpected hr %#x.\n", hr);
+    hr = ID3D11Device_CheckFeatureSupport(device, D3D11_FEATURE_ARCHITECTURE_INFO, \
&archinfo, sizeof(archinfo)*2); +    ok(hr == E_INVALIDARG /* Not available on all \
Windows versions but they will return E_INVALIDARG anyways. */, +            "Got \
unexpected hr %#x.\n", hr); +
     refcount = ID3D11Device_Release(device);
     ok(!refcount, "Device has %u references left.\n", refcount);
 }
-- 
2.11.0


[prev in list] [next in list] [prev in thread] [next in thread] 

Configure | About | News | Add a list | Sponsored by KoreLogic