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List:       wine-devel
Subject:    Re: [PATCH 4/6] wined3d: Prefer GLSL 1.50 shaders in draw_test_quad().
From:       Henri Verbeet <hverbeet () gmail ! com>
Date:       2017-05-29 10:21:58
Message-ID: CAOsNvwzc4Nz97uGCpquSas16ZUffe1cz10dLz7fr1NbvxLfhxg () mail ! gmail ! com
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On 29 May 2017 at 10:53, Józef Kucia <jkucia@codeweavers.com> wrote:
> +        BOOL use_glsl_150 = gl_info->glsl_version >= 150;
That doesn't work in Wine :D
I wouldn't necessarily mind if it did though.



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