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List:       wine-devel
Subject:    Re: [PATCH v2 2/2] wined3d: Add quirk for Nvidia viewport subpixel bits bug.
From:       Józef Kucia <joseph.kucia () gmail ! com>
Date:       2017-02-27 14:40:33
Message-ID: CAKF0LCU6VSt04qM_GtBNKKdwRyfVdubVf82_Vxo2WyxdX7ofVg () mail ! gmail ! com
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On Mon, Feb 27, 2017 at 3:12 PM, Sebastian Lackner
<sebastian@fds-team.de> wrote:
> On 27.02.2017 14:47, Józef Kucia wrote:
>> The offsets used by 1bed10abee7d2439a5c7358596c860c454f06b53 are more
>> correct, e.g. because of filling conventions. I don't think using
>> different offsets is a correct thing to do.
>
> I'm not suggesting to change it in general, but the question is if it
> is reliable enough to be used as a quirk on Nvidia drivers. It is sufficient
> to pass all the Wine tests at least. If you think manual fixup is better,
> thats also fine ofc.

I know, but I think that we do not want to use different offsets just
because the Wine tests pass when these offsets are used. The
fractional viewport handling seems to be quite clearly broken in
Nvidia drivers. Anyway, the final decision is up to Henri.



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