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List:       wine-devel
Subject:    Re: Testing Direct3D
From:       Matteo Bruni <matteo.mystral () gmail ! com>
Date:       2016-11-25 23:42:16
Message-ID: CABvNrtP3KRPnDTzHdob3QJ3+LTUNUdxT2u2=YXjtrC=j3Ss7bA () mail ! gmail ! com
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2016-11-25 22:36 GMT+01:00 Stefan Dösinger <stefandoesinger@gmail.com>:
> Am 2016-11-24 um 19:47 schrieb Fabian Maurer:
>> AFAIK the wine TestBot is only running VMs, too. Is there any way to run a
>> meaningful test without having my own windows machine?
> Not really. You really want to have a real Windows machine if you want
> to do d3d development. The testbot VMs do help with some things (e.g.
> the d3d reference counting is implemented in Microsoft's part of the d3d
> stack), but our tests are full with broken() statements that accept
> behavior from VMs that are known to break games.
>
> If you need some one off test runs you can send me a patch and I can run
> them on my Windows boxes for you.

Other options, once you have a test patch you could ask on
#winehackers or here on wine-devel for someone to give it a try. Still
suboptimal, yeah...

I think there is a plan to add support for real boxes to the Testbot,
although that's probably not happening in the short term.



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