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List: wine-devel
Subject: Re: [PATCH 4/7] ddraw/tests: Add tests for invalid render states.
From: Józef Kucia <joseph.kucia () gmail ! com>
Date: 2016-01-29 9:38:22
Message-ID: CAKF0LCUWd=-kMjOdukRMGFxMzC9tB4LwOti_EyRL=eH3eaRCyA () mail ! gmail ! com
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On Thu, Jan 28, 2016 at 2:51 PM, Henri Verbeet <hverbeet@gmail.com> wrote:
> On 28 January 2016 at 00:17, Józef Kucia <jkucia@codeweavers.com> wrote:
>> Signed-off-by: Józef Kucia <jkucia@codeweavers.com>
>> ---
>> Tested on Windows 7 and 10.
>>
>> A similar test crashes in ddraw1.
>>
>> I'm also not sure if this test is safe for ddraw7 as it seems to crash
>> with higher values.
>
> Yeah, it probably corrupts memory in ddraw7. What does GetRenderState() do?
>
GetRenderState() returns the expected values but it fails for some
invalid state values with DDERR_INVALIDPARAMS. A ddraw7 device is also
usable after setting invalid states (I was able to draw something
after setting invalid states). Nevertheless, I doubt it's enough
indication of anything.
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