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List: wine-devel
Subject: Re: [PATCH 1/7] wined3d: Validate render state in wined3d_device_set_render_state().
From: Henri Verbeet <hverbeet () gmail ! com>
Date: 2016-01-28 13:50:42
Message-ID: CAOsNvwziQ63w5PoaVfTuJjL6=MXuaeC4JSr5aUbf2kFh4MU7SA () mail ! gmail ! com
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On 28 January 2016 at 00:17, Józef Kucia <jkucia@codeweavers.com> wrote:
> + if (state > WINEHIGHEST_RENDER_STATE)
> + {
> + WARN("Unhandled render state %#x.\n", state);
> + return;
> + }
It may make sense to do this for wined3d_device_get_render_state() as well.
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