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List:       wine-devel
Subject:    Re: [PATCH 5/5] wined3d: Use the core version of the shader object functions.
From:       Henri Verbeet <hverbeet () gmail ! com>
Date:       2015-01-23 9:24:43
Message-ID: CAOsNvwyJpwOyDNo5gWmvuKtWG38X_cJd6ai3_Ttq=q_QKOfT+A () mail ! gmail ! com
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On 22 January 2015 at 21:10, Chris Robinson <chris.kcat@gmail.com> wrote:
> C doesn't technically allow casting function pointers to/from void*,
> <https://stackoverflow.com/questions/5579835/c-function-pointer-casting-to-void-pointer>.
Strictly speaking that's true, but I think that's in the same category
as e.g. NULL not being guaranteed to be defined as "(void *)0". I.e.,
it should be safe on any platform we'll realistically support.


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