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List: wine-devel
Subject: Re: [PATCH 2/5] d3d9/tests: Fix test_cursor().
From: Henri Verbeet <hverbeet () gmail ! com>
Date: 2014-11-24 9:16:30
Message-ID: CAOsNvwwyfx9MXTifkunWF8ThOQesGgbwYfrcRjFa1OF-456AAA () mail ! gmail ! com
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On 21 November 2014 at 18:32, Stefan Dösinger <stefan@codeweavers.com> wrote:
> + window = CreateWindowA("d3d9_test_wc", "d3d9_test", WS_OVERLAPPEDWINDOW | WS_VISIBLE,
> + 0, 0, 640, 480, NULL, NULL, NULL, NULL);
> +
> + ret = SetCursorPos(50, 50);
> + ok(ret, "Failed to set cursor position.\n");
> + flush_events();
> memset(&info, 0, sizeof(info));
> info.cbSize = sizeof(info);
> ok(GetCursorInfo(&info), "GetCursorInfo failed\n");
> cur = info.hCursor;
>
> - window = CreateWindowA("d3d9_test_wc", "d3d9_test", WS_OVERLAPPEDWINDOW,
> - 0, 0, 640, 480, NULL, NULL, NULL, NULL);
> ok(!!window, "Failed to create a window.\n");
I think I'd prefer the ok() moved as well, like in the d3d8 version.
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