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List: wine-devel
Subject: Re: [PATCH 5/5] d3dx9: Correctly handle out of memory conditions while reallocating children array.
From: Matteo Bruni <matteo.mystral () gmail ! com>
Date: 2014-08-26 16:07:17
Message-ID: CABvNrtNF-xnY+WaCkxEVJHGC+cwFxMDLucVFdpxfSShpLFekEA () mail ! gmail ! com
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2014-08-26 16:58 GMT+02:00 Matteo Bruni <matteo.mystral@gmail.com>:
> 2014-08-26 16:30 GMT+02:00 Henri Verbeet <hverbeet@gmail.com>:
> > On 26 August 2014 16:13, Matteo Bruni <mbruni@codeweavers.com> wrote:
> > > @@ -338,15 +338,20 @@ static HRESULT d3dx9_file_data_create(IDirectXFileObject \
> > > *dxfile_object, ID3DXFi
> > > while (SUCCEEDED(ret = IDirectXFileData_GetNextObject(object->dxfile_data, \
> > > &data_object)))
> > ...
> > > + new_children = HeapReAlloc(GetProcessHeap(), 0, object->children,
> > > + sizeof(*object->children) * (object->nb_children + 1));
> > While I suspect this is hardly the only thing wrong with xfile.c, it
> > seems suboptimal to grow the array by 1 each time you go through the
> > loop.
>
> Yeah, it should start at some size greater than 1 (no idea about
> typical children count here though) and then grow exponentially. I
> guess that can be a separate patch, but I can also add it to this one
> and resend if preferred.
Actually, merging the two results in a bit less churn.
So, this patch replaces the original one. I manually generated this
patch via "git diff" (and kept the individual commits locally just in
case), if this doesn't work right you can either commit the original
one as-is or just leave it out.
["merged.txt" (text/plain)]
diff --git a/dlls/d3dx9_36/xfile.c b/dlls/d3dx9_36/xfile.c
index f5f3bae..7386ec9 100644
--- a/dlls/d3dx9_36/xfile.c
+++ b/dlls/d3dx9_36/xfile.c
@@ -298,6 +298,7 @@ static HRESULT d3dx9_file_data_create(IDirectXFileObject \
*dxfile_object, ID3DXFi {
struct d3dx9_file_data *object;
IDirectXFileObject *data_object;
+ unsigned int children_array_size = 0;
HRESULT ret;
TRACE("dxfile_object %p, ret_iface %p.\n", dxfile_object, ret_iface);
@@ -338,14 +339,27 @@ static HRESULT d3dx9_file_data_create(IDirectXFileObject \
*dxfile_object, ID3DXFi
while (SUCCEEDED(ret = IDirectXFileData_GetNextObject(object->dxfile_data, \
&data_object))) {
- if (object->children)
- object->children = HeapReAlloc(GetProcessHeap(), 0, object->children, \
sizeof(ID3DXFileData*) * (object->nb_children + 1));
- else
- object->children = HeapAlloc(GetProcessHeap(), 0, \
sizeof(ID3DXFileData*));
- if (!object->children)
+ if (object->nb_children >= children_array_size)
{
- ret = E_OUTOFMEMORY;
- break;
+ ID3DXFileData **new_children;
+
+ if (object->children)
+ {
+ children_array_size *= 2;
+ new_children = HeapReAlloc(GetProcessHeap(), 0, object->children,
+ sizeof(*object->children) * children_array_size);
+ }
+ else
+ {
+ children_array_size = 4;
+ new_children = HeapAlloc(GetProcessHeap(), 0, \
sizeof(*object->children) * children_array_size); + }
+ if (!new_children)
+ {
+ ret = E_OUTOFMEMORY;
+ break;
+ }
+ object->children = new_children;
}
ret = d3dx9_file_data_create(data_object, \
&object->children[object->nb_children]); IUnknown_Release(data_object);
@@ -353,12 +367,20 @@ static HRESULT d3dx9_file_data_create(IDirectXFileObject \
*dxfile_object, ID3DXFi break;
object->nb_children++;
}
-
if (ret != DXFILEERR_NOMOREOBJECTS)
{
(&object->ID3DXFileData_iface)->lpVtbl->Release(&object->ID3DXFileData_iface);
return ret;
}
+ if (object->children)
+ {
+ ID3DXFileData **new_children;
+
+ new_children = HeapReAlloc(GetProcessHeap(), 0, object->children,
+ sizeof(*object->children) * object->nb_children);
+ if (new_children)
+ object->children = new_children;
+ }
TRACE("Found %u children\n", object->nb_children);
@@ -537,6 +559,7 @@ static HRESULT WINAPI d3dx9_file_CreateEnumObject(ID3DXFile \
*iface, const void * DXFILELOADRESOURCE dxfile_resource;
DXFILELOADMEMORY dxfile_memory;
IDirectXFileData *data_object;
+ unsigned children_array_size = 0;
HRESULT ret;
TRACE("iface %p, source %p, options %#x, enum_object %p.\n", iface, source, \
options, enum_object); @@ -594,14 +617,27 @@ static HRESULT WINAPI \
d3dx9_file_CreateEnumObject(ID3DXFile *iface, const void * /* Fill enum object with \
top level data objects */
while (SUCCEEDED(ret = \
IDirectXFileEnumObject_GetNextDataObject(dxfile_enum_object, &data_object))) {
- if (object->children)
- object->children = HeapReAlloc(GetProcessHeap(), 0, object->children, \
sizeof(*object->children) * (object->nb_children + 1));
- else
- object->children = HeapAlloc(GetProcessHeap(), 0, \
sizeof(*object->children));
- if (!object->children)
+ if (object->nb_children >= children_array_size)
{
- ret = E_OUTOFMEMORY;
- break;
+ ID3DXFileData **new_children;
+
+ if (object->children)
+ {
+ children_array_size *= 2;
+ new_children = HeapReAlloc(GetProcessHeap(), 0, object->children,
+ sizeof(*object->children) * children_array_size);
+ }
+ else
+ {
+ children_array_size = 4;
+ new_children = HeapAlloc(GetProcessHeap(), 0, \
sizeof(*object->children) * children_array_size); + }
+ if (!new_children)
+ {
+ ret = E_OUTOFMEMORY;
+ break;
+ }
+ object->children = new_children;
}
ret = d3dx9_file_data_create((IDirectXFileObject*)data_object,
&object->children[object->nb_children]);
@@ -610,6 +646,15 @@ static HRESULT WINAPI d3dx9_file_CreateEnumObject(ID3DXFile \
*iface, const void * break;
object->nb_children++;
}
+ if (object->children)
+ {
+ ID3DXFileData **new_children;
+
+ new_children = HeapReAlloc(GetProcessHeap(), 0, object->children,
+ sizeof(*object->children) * object->nb_children);
+ if (new_children)
+ object->children = new_children;
+ }
IDirectXFileEnumObject_Release(dxfile_enum_object);
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