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List:       wine-devel
Subject:    Re: Status of WineD3D on Windows
From:       Stefan_Dösinger <stefandoesinger () gmail ! com>
Date:       2013-12-31 9:38:56
Message-ID: 7FD40AC4-5D31-45F0-B8F1-A42F10B85DA2 () gmail ! com
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Am 30.12.2013 um 12:15 schrieb Peter Lehmkuhle =
<plehmkuhle@googlemail.com>:
> On http://wiki.winehq.org/WineD3DOnWindows it is written that =
"DirectDraw [..] can't be used at this point due to a conflict with =
opengl32.dll.=93
It seems that the wiki is down at the moment, so I can=92t check what=92s =
on this page. I am not aware of any "official=93 Windows wined3d builds. =
The code compiles fine, and I am using this fact for testing every now =
and then. I even have a hacky Visual Studio setup to compile the code =
with msvc without any need for a bash installation.

What are you trying to do with wined3d on Windows?

Re ddraw, we did not take any steps to resolve the =
ddraw.dll-opengl32.dll dependency cycle as it has never been a priority. =
Patches are welcome :-) .


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