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List: wine-devel
Subject: Re: [1/3] kernel32: Set GetLargestConsoleWindowSize based on screen resolution
From: Ken Thomases <ken () codeweavers ! com>
Date: 2013-03-27 23:43:34
Message-ID: A1FC1518-1BCC-4C41-B4E9-A25C055E1D38 () codeweavers ! com
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On Mar 27, 2013, at 6:08 PM, Hugh McMaster wrote:
> Ken Thomases wrote:
>
> > > This approach is untenable. Kernel32 can't be made to depend on X11. It has \
> > > to still work when X11 isn't available. Also, X11 is just one possible \
> > > graphics/windowing system that Wine can use, so it's not always the right \
> > > authority to consult about screen size.
>
> A fair point. I hadn't considered that windowing systems such as XFree86 were \
> still in use. I'm too used to using distributions running X11.
More to the point, Wine doesn't necessarily use any variant of the X Window System. \
On Mac OS X, it can use the Mac driver. Other drivers are being investigated.
> > > Finally, your patch series is broken in the sense that each patch in the series \
> > > must still be able to compile. You introduce a dependency on screensize.c in \
> > > the first patch but don't actually provide that source file until the third.
>
> So patches are applied one by one and then tested?
Yes.
> I thought patches in a series were applied at the same time.
No. A series is used to indicate that later patches can't be applied before the \
earlier ones. That is, for example, patch 2 requires that patch 1 already was \
applied before it can be successfully applied. "Successfully applied" means all of: \
the patch applies, Wine builds, and tests succeed (at least as well as before).
Regards,
Ken
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