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List: wine-devel
Subject: Re: [2/5] d3dx9: Implement D3DXSaveSurfaceToFileInMemory.
From: Vincent Povirk <madewokherd () gmail ! com>
Date: 2012-05-28 12:38:31
Message-ID: CAG_NDKrEYDg0etOD_VtpwApVqdExZbcS+5nryVDcbBsqtW6GqQ () mail ! gmail ! com
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> - hr = IWICImagingFactory_CreateStream(factory, &stream);
> + hr = IWICImagingFactory_CreateStream(factory, &wic_stream);
> IWICImagingFactory_Release(factory);
> if (FAILED(hr)) goto cleanup_err;
>
> - hr = IWICStream_InitializeFromFilename(stream, dst_filename, GENERIC_WRITE);
> + hr = CreateStreamOnHGlobal(NULL, TRUE, &stream);
> if (FAILED(hr)) goto cleanup_err;
>
> + hr = IWICStream_InitializeFromIStream(wic_stream, stream);
Why bother creating an IWICStream here? Just use your HGLOBAL stream
to initialize the encoder.
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