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List: wine-devel
Subject: Re: [3/8] d3d8: Use D3DRESOURCETYPE -> WINED3DRESOURCETYPE enum
From: Stefan =?utf-8?q?D=C3=B6singer?= <stefandoesinger () gmx ! at>
Date: 2011-05-30 14:06:24
Message-ID: 201105301606.26848.stefandoesinger () gmx ! at
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On Monday 30 May 2011 13:34:25 Frédéric Delanoy wrote:
> In a similar vein, there's also
> + case WINED3DMULTISAMPLE_NONE: return D3DMULTISAMPLE_NONE;
> + case WINED3DMULTISAMPLE_NONMASKABLE: return (D3DMULTISAMPLE_TYPE)
> type;
>
> Does this also need to be moved to device.c?
Yes, to be on the safe side. The multisample type shouldn't be used in any
performance-critical area.
> I should probably better resubmit the whole modified series with a
> (try 2), right? Or only the modified ones, still using the original
> [foo/8]
> series?
I recommend to wait until Alexandre pushes the patches today and resubmit
unapplied patches afterwards with (try 2) and a documentation what is
different from the first version.
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