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List: wine-devel
Subject: Re: [PATCH 6/6] d3dx9: Use init function for ID3DXBuffer.
From: David Adam <david.adam.cnrs () gmail ! com>
Date: 2011-03-29 23:45:10
Message-ID: AANLkTik9oxFaA4t54ycaXhu=6-9FyrgKuCj4a1AwxKn8 () mail ! gmail ! com
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You mix S_OK with D3D_OK. Though they are equivalent, I think it would be
better to keep the only D3D_OK notation.
A+
David
2011/3/29 Rico Sch=FCller <kgbricola@web.de>
> ---
> dlls/d3dx9_36/core.c | 36 +++++++++++++++++++++++++++---------
> 1 files changed, 27 insertions(+), 9 deletions(-)
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You mix S_OK with D3D_OK. Though they are equivalent, I think it would be better to \
keep the only D3D_OK notation.<br><br>A+<br><br>David<br><br><div \
class="gmail_quote">2011/3/29 Rico Schüller <span dir="ltr"><<a \
href="mailto:kgbricola@web.de">kgbricola@web.de</a>></span><br> <blockquote \
class="gmail_quote" style="margin: 0pt 0pt 0pt 0.8ex; border-left: 1px solid rgb(204, \
204, 204); padding-left: 1ex;">---<br> dlls/d3dx9_36/core.c | 36 \
+++++++++++++++++++++++++++---------<br> 1 files changed, 27 insertions(+), 9 \
deletions(-)<br> <br>
<br>
<br><br>
<br></blockquote></div><br>
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