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List: wine-devel
Subject: Re: Implementation of WIndows Gaming APIs as GSoC project
From: Austin English <austinenglish () gmail ! com>
Date: 2010-03-31 21:05:28
Message-ID: l2mb6bb06271003311405t3cf68d2zd33096d94cccf53d () mail ! gmail ! com
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2010/3/31 Vincent Povirk <madewokherd+8cd9@gmail.com>:
>>> I suspect that once the classes exist, games will expect them to
>>> actually work, and adding the stubs will break some games that
>>> currently work.
>>
>> To avoid this problem, it should be possible to add option enabling these
>> classes support in compilation configuration or Wine's config panel. Has
>> this idea any sense?
>
> If we really wanted to disable the classes by default, the way to do
> it would be to not register gameux.dll by default. You could then run
> regsvr32 gameux.dll to set them up for a Wine prefix, until it's
> considered good enough to be enabled by default.
>
> But I don't know if that sort of thing would be accepted in Wine, or
> if it would be better to enable it from the start.
Or disable it in winecfg.
--
-Austin
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