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List:       wine-devel
Subject:    Re: Sims: Pet Stories Bug?
From:       Stefan =?iso-8859-1?q?D=F6singer?= <stefan () codeweavers ! com>
Date:       2008-03-29 19:49:27
Message-ID: 200803292049.27540.stefan () codeweavers ! com
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Am Samstag, 29. März 2008 17:20:13 schrieb Stephen Eilert:
> > It's the same problem as Sims 2, we need software vertex shader emulation
> > for this game.
>
> Wouldn't that be a suitable project for the Summer of Code?
Maybe, but it has rather huge requirements:

-> The amount of work is HUGE(ok, we can limit it to e.g. Shader model 1.1)
-> There is some integration work to do(a bit easier since my shader/pipeline 
model changes)
-> It requires very good knowledge about x86 / x86_64 assembler
-> Mapping the shader instructions on regular FPUs is rather hard

So if there is someone who really enjoys coding in assembler and has excellent 
knowledge about it I am tempted to agree with shader emulation as a GSoC 
project. It surely isn't a project for a novice programmer.



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