[prev in list] [next in list] [prev in thread] [next in thread] 

List:       wine-devel
Subject:    Re: [1/12] - [12/12] WineD3D (multithreading)
From:       Stefan =?iso-8859-2?q?D=F6singer?= <stefan () codeweavers ! com>
Date:       2007-02-27 10:59:30
Message-ID: 200702271159.34760.stefan () codeweavers ! com
[Download RAW message or body]

[Attachment #2 (multipart/signed)]


Am Dienstag 27 Februar 2007 09:54 schrieb Mirek:

Looks like we have a rouge multithreaded game here - which is pretty strange 
since it worked before.

> Here is output with only patches 1,2,3,4,5,6,7,10,11,12 (without patch 8 
> and 9):

> fixme:d3d:ActivateContext Context creation for a new thread not 
> implemented yet
Can you send me a +d3d9,tid trace from that?

[Attachment #5 (application/pgp-signature)]



[prev in list] [next in list] [prev in thread] [next in thread] 

Configure | About | News | Add a list | Sponsored by KoreLogic