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List:       wine-devel
Subject:    Re: ddraw depthfill
From:       Stefan =?iso-8859-15?q?D=F6singer?= <stefandoesinger () gmx ! at>
Date:       2006-08-31 5:53:56
Message-ID: 200608310754.02528.stefandoesinger () gmx ! at
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Am Donnerstag 31 August 2006 06:22 schrieb EA Durbin:
> What's the status of re-implementing depthfill per bug 4306?
>
> http://bugs.winehq.org/show_bug.cgi?id=4306
I sent a patch to tell wined3d about the ddraw depth stencil buffer and 
thought it was committed, but apparently it wasn't :-/ With that implementing 
depthfill is easy as we can find out when the blt is called for the real 
depth stencil buffer.

When AJ is back I'll check why the patch wasn't committed

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