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List:       wine-devel
Subject:    Re: Game support
From:       Lionel Ulmer <lionel.ulmer () free ! fr>
Date:       2004-03-29 20:51:18
Message-ID: 20040329225117.A17060 () bbland
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> 1. MusicVR exits with this error:
> 
> X Error of failed request:  GLXBadDrawable
>    Major opcode of failed request:  145 (GLX)
>    Minor opcode of failed request:  11 (X_GLXSwapBuffers)
>    Serial number of failed request:  10522
>    Current serial number in output stream:  10523
> 
> I traced it to the line:

Could you send me a +opengl trace of the problem ? Maybe the game is done
some strange things (like doing a SwapBuffer without a rendering context set
or stuff like that) which are OK on Windows and not on Linux.

As for your Dungeon Keeper II problem, see a recent thread for a hint to get
it running (it seems you need to do 'wine X:\y\z\app.exe' for it to run -
i.e. to give it a fully qualified path and not any relative path). At least
it worked with Dungeon Keeper I (that reminds me I still have a patch to
resend to AJ :-) ).

Anyway, thanks for using Wine on games... It's nice to see some people are
actually using that code :-)

            Lionel

-- 
		 Lionel Ulmer - http://www.bbrox.org/

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