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List: vtkusers
Subject: [vtkusers] FBO and VTK
From: "Hoang Hoang" <hp1711 () gmail ! com>
Date: 2007-11-30 7:27:00
Message-ID: 1ed8283f0711292327kec3a608t2211145122a23e04 () mail ! gmail ! com
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Hi every body,
I want to do some Render-To-Texture within my VTK applications. I know that
Render-To-Texture can be done using the
frame buffer object but the problem is there is no VTK class that can
manipulate the FBO.
I think there is another way to do it, which is to embed OpenGl code
directly into the VTK code but I never did it before.
Is there someone who has experience about the problem?
Thank you verymuch.
[Attachment #5 (text/html)]
Hi every body,<br>I want to do some Render-To-Texture within my VTK applications. I \
know that Render-To-Texture can be done using the <br>frame buffer object but the \
problem is there is no VTK class that can manipulate the FBO. <br>I think there is \
another way to do it, which is to embed OpenGl code directly into the VTK code but I \
never did it before.<br>Is there someone who has experience about the \
problem?<br>Thank you verymuch.<br>
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