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List: ruby-talk
Subject: Re: Graphics mode
From: Ken Bloom <kbloom () gmail ! com>
Date: 2009-12-03 2:47:01
Message-ID: pan.2009.12.03.02.31.42 () gmail ! com
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On Thu, 03 Dec 2009 00:49:57 +0900, Teodor Carstea wrote:
>>C++ doesn't have a way to "initialize graphics mode"
>
> Well, this is the way I do it in C++:
>
> #include <graphics.h>
> void main(){
> //initializing graphics mode
> int gdriver=DETECT, gmode, errorcode;
> initgraph(&gdriver, &gmode, "C:\\Progra~1\\BORLANDC\\BGI"); errorcode
> = graphresult();
> if(errorcode!=grOk) {
> cout<<"Graphics error!!!\n"
> <<"Press any key...";
> getch();
> exit(1);
> }
> //...
> //AND HERE IS DA MAIN PROGRAM CODE.
> //...
> }
>
> I'd like to make my ruby prog like this. Any Ideas? P.S.: If you have an
> idea, please describe it in a way you would talk to a noob, for I'm
> really green. Plus, I use Ubuntu, no comment.
>
> Thanks!
What a blast from the past!
It ain't Ruby, but you might be interested in the BOSS library
( http://www.codedread.com/code.php#BOSS )
which implements a bunch of the old Borland C++ libraries on top of the
modern SDL graphics library, if you plan to keep coding in C++.
--Ken
--
Chanoch (Ken) Bloom. PhD candidate. Linguistic Cognition Laboratory.
Department of Computer Science. Illinois Institute of Technology.
http://www.iit.edu/~kbloom1/
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