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List: pykde
Subject: Re: [PyKDE] Keeping the GUI from freezing
From: Andreas Pakulat <apaku () gmx ! de>
Date: 2007-02-19 16:27:23
Message-ID: 20070219162723.GC20122 () morpheus ! apaku ! dnsalias ! org
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On 19.02.07 08:05:17, Tony Cappellini wrote:
> Is it not sufficient to create a timer, and have it call the main
> window update function?
> Do I really need to use threads?
The problem is: There is no "main window update function". Painting is
done via events, which are scheduled in an event queue and run via an
even loop. A QTimer also uses the event loop, IIRC.
There is QApplication::processEvents which can be called to run through
the event loop at any given time, however that may have various
side-effects which you need to be aware of.
The "safest" way to do heavy work, without blocking the Ui is a separate
thread. And unless you have to access main-thread-data from the
worker-thread (or vice versa) this is a relative no-brainer using only
events that are sent to the main thread.
Andreas
--
You would if you could but you can't so you won't.
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