On Wed, Nov 03, 2004 at 11:37:47PM +0100, Sundance wrote: > I heard Truls A. Tangstad said: > > > Maybe a possible solution might be to create a QWidgetFactory > > replacement that runtime uses pyuic and execs the result... if > > nothing else this allows custom components specified in the Designer > > to be created correctly since pyuic uses code from the Comments field > > which QWidgetFactory ignores. > > You know, what would REALLY kick butt would be a way to import .ui files > directly. > > Like: > from MyWidgetUIFile import MyWidget > > That's how the Python bindings for the ORBit CORBA implementation works. > You can import IDL files directly. This really, /really/ makes a > difference in development cleanliness and flexibility. > > Anyone has any idea how to do that? I'd find having that kind of syntax being too much magic, and I'd actually like an indication that the module we import/create isn't available as a python-file, but a .ui-file. I'd be quite happy with syntax such as this: from uiloader import ModuleFactory mymodule = ModuleFactory('/path/to/ui/file/here.ui') MyClass = mymodule.MyClass # if you really need the direct name my_object = MyClass("some", "happy", "parameters") # or if you really just need the class mymodule = ModuleFactory('/path/to/ui/file/here.ui').MyClass # or if you'd really like a class factory too, for convinience from uiloader import ClassFactory MyClass = ClassFactory('/path/to/ui/file/here.ui', 'MyClass') Creating an implementation of ModuleFactory and ClassFactory should be pretty straightforward as long as they use pyuic, which brings me to my most important point: I _really_ want pyuic available as a module in the pyqt-library, and not have to run it as a shell program. -- Truls A. Tangstad - _______________________________________________ PyKDE mailing list PyKDE@mats.imk.fraunhofer.de http://mats.imk.fraunhofer.de/mailman/listinfo/pykde