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List: osflash-sandy
Subject: Re: [Sandy] Resetting Object Positioning
From: "info () maxpellizzaro ! com" <info () maxpellizzaro ! com>
Date: 2009-02-25 7:07:20
Message-ID: 49a4ee28.11.7f96.1661201051 () webmaildh4 ! aruba ! it
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great ! :)
Max.
----- Original Message -----
Da : Petit <petit@petitpub.com>
A : sandy@osflash.org
Oggetto : Re: [Sandy] Resetting Object Positioning
Data : Tue, 24 Feb 2009 22:57:51 +0100
> As you might know, this problem is solved in the SVN
> version now. Both VideoMaterial and MovieMaterial are now
> updated without intervention or cleve tricks.
> A relief indeed. Thanks Thomas :)
> /P
>
> info@maxpellizzaro.com wrote:
> > I can confirm that it works with one bjects,
> > I should try with multiple, but seams working just fine.
> > Just one note. As soon as you call:
> >
> > myOnj.initFrame();
> >
> > nothings happen. I have places in my onEnterFrame
> either: >
> > render(true);
> > or
> > render(false);
> >
> > But nothing happen unless I use my little work around:
> >
> > box.initFrame();
> > box.x +=1;
> > box.x -=1;
> >
> > Max.
> >
> > ----- Original Message -----
> > Da : "Thomas Pfeiffer" <kiroukou@gmail.com>
> > A : sandy@osflash.org
> > Oggetto : Re: [Sandy] Resetting Object Positioning
> > Data : Mon, 5 Jan 2009 09:48:49 +0100
> >
> >
> >> Calling myObj.initFrame() should do the thing.
> >>
> >> :)
> >>
> >> 2008/12/29 Justin Lawerance Mills <JLM@justinfront.net>
> >>
> >>
> >>> You apply them to a unit matrix as they get applied
> then >>> apply the transpose of the matrix to your model,
> I have >>> not done any linear algebra since i did it at
> uni some >>> 10+ ago so it would take me awhile to google
> the details >>>
> >> , but sandy or as3/flash10 may have transpose as a
> >>
> >>> standard matrix method. But might be wrong as its
> been >>>
> >> awhile. >
> >>
> >>> Maybe you could store the orig coordinates, much
> >>>
> >> simplier!? >
> >>
> >>> cheers
> >>>
> >>> ;j
> >>>
> >>>
> >>> On 29 Dec 2008, at 14:16, info@maxpellizzaro.com
> wrote: >>>
> >>> Hello list,
> >>>
> >>>> I'm playing a little bit around with object
> movements >>>> (tilt, pan, roll in different sequence). If
> at a >>>>
> >> certain >> point I want to repositioning the element/s
> at >> the starting >> position, I just can't.
> >>
> >>>> Resetting
> >>>>
> >>>> obj.pan=0;
> >>>> obj.roll=0;
> >>>> obj.tilt=0;
> >>>>
> >>>> Just does not do the job, since it all depends on how
> >>>>
> >> many >> transformations and in which order you have
> >> applied them. >> The only think I have found so far
> >> working is to destroy() >> the obj and recreate it as
> it >> was in the first place. >> Any suggestion for a
> better >> approach ? >> Max.
> >>
> >>>> _______________________________________________
> >>>> Sandy mailing list
> >>>> Sandy@osflash.org
> >>>> http://osflash.org/mailman/listinfo/sandy_osflash.org
> >>>>
> >>>>
> >>> _______________________________________________
> >>> Sandy mailing list
> >>> Sandy@osflash.org
> >>> http://osflash.org/mailman/listinfo/sandy_osflash.org
> >>>
> >>>
> >> _______________________________________________
> >> Sandy mailing list
> >> Sandy@osflash.org
> >> http://osflash.org/mailman/listinfo/sandy_osflash.org
> >>
> >
> > _______________________________________________
> > Sandy mailing list
> > Sandy@osflash.org
> > http://osflash.org/mailman/listinfo/sandy_osflash.org
> >
> ----------------------------------------------------------
> -------------- >
> >
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> >
>
>
> _______________________________________________
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