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List:       opensim-users
Subject:    [Opensim-users]  Sim size limits
From:       maelzel () ieee ! org (Ovi Chris Rouly)
Date:       2012-03-24 12:19:04
Message-ID: 003701cd09b8$4e167720$0501a8c0 () littlebox
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Mic,

"Stock opensim."  Do you mean SQLite is (are) your dBase(s)?

Chris
  ----- Original Message ----- 
  From: Mic Bowman 
  To: opensim-users at lists.berlios.de 
  Sent: Wednesday, March 21, 2012 6:15 PM
  Subject: Re: [Opensim-users] Sim size limits


  If you don't have memory issues... we run the Yellowstone regions in scisim with 64 \
regions per sim and 16 sims (total of 1024 regions). We set the view distance up so \
you can see a 10x10 area. That causes problems with the current method of connecting \
the viewer to each of the regions (cant seem to get connections to 100 different \
regions before the circuit times out). We run the sims largely without prims, just \
GIS-derived terrain. It takes 2 8-core servers with 16G of memory in each. Stock \
opensim.


  --mic



  On Mon, Mar 19, 2012 at 9:31 AM, Diva Canto <diva at metaverseink.com> wrote:

    On 3/19/2012 2:54 AM, David Burden wrote:

      Diva - is yours just a Vanilla opensim build with 64+ sims? Any problems with \
building across the boundaries - is it urban or rural? Any special tools to \
generate/manage it? 64 OAR files?


    Vanilla OpenSim and I'm not using megaregions, they're regular regions.
    It's an urban environment.
    It's 8 sims, 72 regions.
    I have some internally-developed tools both for GIS and for managing grids like \
this, and I'm using a combination of fixed servers and AWS. Sims are only up when we \
need them.

    I have considered many times switching to Unity3d for this project because of its \
availability in the Web Browser, and its compatibility with mainstream modeling \
tools. But Unity3d is not a collaborative modeling environment. For my use case, \
collaboration during builds is pretty important, because we have people all over the \
world, so I'm sticking with OpenSim. If collaboration wasn't a requirement, the case \
for OpenSim would be weaker.

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