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List:       opensim-users
Subject:    [Opensim-users] OpenSim crashing why?
From:       jjustincc () googlemail ! com (Justin Clark-Casey)
Date:       2010-04-29 22:38:49
Message-ID: 4BDA0A79.5020105 () googlemail ! com
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Clive Gould wrote:
> Hi
> 
> We're successfully using OpenSim for student project work at Bromley College.
> 
> OpenSim 0.6.8 standalone has just started crashing on us every 24 hours or so.
> 
> Logins are disabled and the OpenSim.log file fills up the CentOS home
> partition very quickly with error messages.
> 
> Killing all processes owned by the opensim user, deleting the
> OpenSim.log file, restarting the vnc session and the opensim
> application cures the problem, until the next time.
> 
> I append relevent excerpts from the error log to this message.
> 
> Does anyone have any idea what may be causing this??

By the look of it, something in OpenSim is failing to close connections.  After 24 \
hours, the HttpServer embedded in OpenSim eventually finds that it runs out of \
sockets to play with.

I'm surprised to see this in standalone mode.  Are you doing something with OpenSim \
in standalone mode that requires outbound connections (e.g. remote database, groups, \
etc.), or perhaps a script that regularly establishes an outbound connection?  

If this has just started crashing after being fine before then it suggests that \
something has changed locally to reveal a bug in OpenSim.

-- Justin

> 
> Thanks
> 
> Clive
> 
> 2010-04-29 16:55:47,776 DEBUG - OpenSim.Region.Framework.Scenes.Scene
> [Scene] Adding new agent India Airie to scene Rookery_NW
> 2010-04-29 16:55:47,777 DEBUG - OpenSim.Region.Framework.Scenes.Scene
> [APPEARANCE]: Appearance not found in Rookery_NW, returning default
> 
> 2010-04-29 16:55:55,132 DEBUG -
> OpenSim.Region.Framework.Scenes.SceneObjectGroup [SCENE]: Storing
> Primitive, 204f5d0d-a994-4d61-8fb1-4b8d3af433fd in Rookery_
> SW
> 2010-04-29 16:56:14,262 DEBUG -
> OpenSim.Region.Framework.Scenes.SceneObjectGroup [SCENE]: Storing
> Primitive, 9b4c39ad-eebe-4417-9fd9-12a3994f17bc in Rookery_
> SW
> 2010-04-29 16:57:30,449 DEBUG -
> OpenSim.Region.Framework.Scenes.SceneObjectGroup [SCENE]: Storing
> Primitive, 88551bb8-3fa2-4bd9-a2fb-78c74bf45f55 in Rookery_
> SW
> 
> 2010-04-29 17:16:15,070 DEBUG -
> OpenSim.Region.Framework.Scenes.SceneObjectGroup [SCENE]: Storing
> Primitive, 9b4c39ad-eebe-4417-9fd9-12a3994f17bc in Rookery SW
> 
> 2010-04-29 17:17:11,209 ERROR -
> OpenSim.Framework.Servers.HttpServer.BaseHttpServer [BASE HTTP
> SERVER]: HttpServer.HttpListener had an exception
> System.Net.Sockets.SocketException: Too many open files
> at System.Net.Sockets.Socket.Accept () [0x00000]
> at System.Net.Sockets.Socket+Worker.Accept () [0x00000]
> 2010-04-29 17:17:11,255 ERROR -
> OpenSim.Framework.Servers.HttpServer.BaseHttpServer [BASE HTTP
> SERVER]: HttpServer.HttpListener had an exception
> System.Net.Sockets.SocketException: Too many open files
> at System.Net.Sockets.Socket.Accept () [0x00000]
> at System.Net.Sockets.Socket+Worker.Accept () [0x00000]
> 2010-04-29 17:17:11,273 ERROR -
> OpenSim.Framework.Servers.HttpServer.BaseHttpServer [BASE HTTP
> SERVER]: HttpServer.HttpListener had an exception
> System.Net.Sockets.SocketException: Too many open files
> at System.Net.Sockets.Socket.Accept () [0x00000]
> at System.Net.Sockets.Socket+Worker.Accept () [0x00000]
> ockets.SocketException: Too many open files
> at System.Net.Sockets.Socket.Accept () [0x00000]
> at System.Net.Sockets.Socket+Worker.Accept () [0x00000]
> 


-- 
Justin Clark-Casey (justincc)
http://justincc.org
http://twitter.com/justincc


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