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List:       opensim-users
Subject:    [Opensim-users] Open Sim crashing
From:       teravus () gmail ! com (Teravus Ovares)
Date:       2010-04-20 22:07:06
Message-ID: l2s34cc66251004201507i8d8e4320m6201fb05c6d5deb5 () mail ! gmail ! com
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It sounds like you have run into an issue with the SQLite database
connector.   At this point, the only thing that I can suggest for you
is to use a different database connector.     People seem to have more
success with the mySQL connector, however, it does require a suitable
mySQL server installed.

Regards

Teravus

On Tue, Apr 20, 2010 at 7:26 AM, Stephen Devlin
<stephen.devlin at gmail.com> wrote:
> I have reinstalled mono but get the following error now.
> ?[PRIM INVENTORY]: Starting scripts in scene
> 12:24:26 - [SCENE]: Loading land objects from storage
> 12:24:27 - [APPLICATION]:
> APPLICATION EXCEPTION DETECTED: System.UnhandledExceptionEventArgs
> Exception: System.Data.DBConcurrencyException: Concurrency violation: the
> UpdateCommand affected 0 records.
> ??at System.Data.Common.DbDataAdapter.Update (System.Data.DataRow[]
> dataRows, System.Data.Common.DataTableMapping tableMapping) [0x00000] in
> <filename unknown>:0
> Application is terminating: True
> I am in serious need of help to fix this as I am trying to do a thesis
> project using OpenSim
> Regards
> Stephen
> On Mon, Apr 19, 2010 at 7:16 PM, Teravus Ovares <teravus at gmail.com> wrote:
>>
>> mono_magic_trampoline means that you have a version of Mono installed
>> with the Trampoline bug. ? I'd suggest updating mono.
>>
>> Regards
>>
>> Teravus
>>
>> On Mon, Apr 19, 2010 at 10:20 AM, Stephen Devlin
>> <stephen.devlin at gmail.com> wrote:
>> > I get the following when using running opensim on my machine
>> > Can any help me?
>> > # 0x0 0x0 0x0 0x55 0x8b 0xec 0x57 0x56 0x83 0xec 0x20 0x8b 0x75 0x8 0x83
>> > 0xec 0x8 0x56 0x68 0x38 0x27 0xe8 0x8 0x8b 0x5 0x38 0x27 0xe8 0x8 0xff
>> > 0x50
>> > 0x34
>> > **
>> > ERROR:mini-trampolines.c:122:mono_magic_trampoline: assertion failed:
>> > (vt)
>> > Stacktrace:
>> > ??at (wrapper managed-to-native) System.IO.MonoIO.Read
>> > (intptr,byte[],int,int,System.IO.MonoIOError&) <0x00004>
>> > ??at (wrapper managed-to-native) System.IO.MonoIO.Read
>> > (intptr,byte[],int,int,System.IO.MonoIOError&) <0xffffffff>
>> > ??at System.IO.FileStream.ReadData (intptr,byte[],int,int) <0x00026>
>> > ??at System.IO.FileStream.ReadInternal (byte[],int,int) <0x00063>
>> > ??at System.IO.FileStream.Read (byte[],int,int) <0x000c3>
>> > ??at System.IO.StreamReader.ReadBuffer () <0x0003a>
>> > ??at System.IO.StreamReader.Read () <0x00029>
>> > ??at System.TermInfoDriver.ReadKeyInternal (bool&) <0x000f9>
>> > ??at System.TermInfoDriver.ReadKey (bool) <0x0001c>
>> > ??at System.ConsoleDriver.ReadKey (bool) <0x00022>
>> > ??at System.Console.ReadKey (bool) <0x00016>
>> > ??at OpenSim.Framework.Console.ConsoleBase.ReadLine (string,bool,bool)
>> > <0x00201>
>> > ??at OpenSim.Framework.Console.ConsoleBase.Prompt () <0x00016>
>> > ??at OpenSim.Application.Main (string[]) <0x00477>
>> > ??at (wrapper runtime-invoke)
>> > OpenSim.Application.runtime_invoke_void_object
>> > (object,intptr,intptr,intptr) <0xffffffff>
>> > opensim-ode.sh: line 4: ?1220 Abort trap ? ? ? ? ? ? ?mono OpenSim.exe
>> > -physics=OpenDynamicsEngine
>> > I also want to upgrade opensim but if I do so do I loose my current work
>> > as
>> > I need that too?
>> > Regards
>> > Stephen
>> > _______________________________________________
>> > Opensim-users mailing list
>> > Opensim-users at lists.berlios.de
>> > https://lists.berlios.de/mailman/listinfo/opensim-users
>> >
>> >
>> _______________________________________________
>> Opensim-users mailing list
>> Opensim-users at lists.berlios.de
>> https://lists.berlios.de/mailman/listinfo/opensim-users
>
>
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